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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
29 lines
1.2 KiB
XML
29 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GDScript" inherits="Script" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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A script implemented in the GDScript programming language.
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</brief_description>
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<description>
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A script implemented in the GDScript programming language, saved with the [code].gd[/code] extension. The script extends the functionality of all objects that instantiate it.
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Calling [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
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If you are looking for GDScript's built-in functions, see [@GDScript] instead.
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</description>
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<tutorials>
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<link title="GDScript documentation index">$DOCS_URL/tutorials/scripting/gdscript/index.html</link>
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</tutorials>
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<methods>
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<method name="new" qualifiers="vararg">
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<return type="Variant" />
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<description>
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Returns a new instance of the script.
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For example:
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[codeblock]
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var MyClass = load("myclass.gd")
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var instance = MyClass.new()
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assert(instance.get_script() == MyClass)
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[/codeblock]
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</description>
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</method>
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</methods>
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</class>
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