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forward_clustered
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Merge pull request #55029 from clayjohn/VULKAN-SRGB
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2021-11-17 08:46:23 +01:00 |
forward_mobile
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Merge pull request #55029 from clayjohn/VULKAN-SRGB
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2021-11-17 08:46:23 +01:00 |
shaders
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Merge pull request #55029 from clayjohn/VULKAN-SRGB
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2021-11-17 08:46:23 +01:00 |
cluster_builder_rd.cpp
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cluster_builder_rd.h
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effects_rd.cpp
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Repaired mistyped of 'threshold' on several files.
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2021-10-31 22:11:42 +07:00 |
effects_rd.h
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Repaired mistyped of 'threshold' on several files.
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2021-10-31 22:11:42 +07:00 |
pipeline_cache_rd.cpp
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pipeline_cache_rd.h
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renderer_canvas_render_rd.cpp
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Fix multimesh still drawing when visible instances is zero
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2021-11-12 21:51:14 -05:00 |
renderer_canvas_render_rd.h
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Fix default_texture_param in shader pipeline to support uniform arrays
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2021-11-12 12:53:40 +03:00 |
renderer_compositor_rd.cpp
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renderer_compositor_rd.h
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renderer_scene_environment_rd.cpp
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
renderer_scene_environment_rd.h
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
renderer_scene_gi_rd.cpp
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
renderer_scene_gi_rd.h
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renderer_scene_render_rd.cpp
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Fix default_texture_param in shader pipeline to support uniform arrays
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2021-11-12 12:53:40 +03:00 |
renderer_scene_render_rd.h
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Fix default_texture_param in shader pipeline to support uniform arrays
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2021-11-12 12:53:40 +03:00 |
renderer_scene_sky_rd.cpp
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Fix default_texture_param in shader pipeline to support uniform arrays
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2021-11-12 12:53:40 +03:00 |
renderer_scene_sky_rd.h
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Fix default_texture_param in shader pipeline to support uniform arrays
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2021-11-12 12:53:40 +03:00 |
renderer_storage_rd.cpp
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Merge pull request #55029 from clayjohn/VULKAN-SRGB
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2021-11-17 08:46:23 +01:00 |
renderer_storage_rd.h
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Fix default_texture_param in shader pipeline to support uniform arrays
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2021-11-12 12:53:40 +03:00 |
SCsub
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shader_compiler_rd.cpp
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shader_compiler_rd.h
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shader_rd.cpp
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shader_rd.h
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