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mirror of https://github.com/godotengine/godot.git synced 2024-12-15 10:12:40 +08:00
godot/drivers
Rémi Verschelde 37df2ff387
Merge pull request from Daylily-Zeleen/daylily-zeleen/distinguish_between_dynamic_libaray_not_found_and_can't_open
Distinguish between dynamic library not found and can't be opened.
2024-01-02 18:06:17 +01:00
..
alsa Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
alsamidi
coreaudio [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
coremidi
d3d12 [D3D12] Dynamically load Agility SDK. 2024-01-02 17:15:59 +02:00
egl [macOS] Improve ANGLE support detection. 2023-11-01 08:34:35 +02:00
gl_context [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
gles3 Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
png
pulseaudio [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
unix Distinguishs between dynamic library not found and can't be opened. 2024-01-01 20:01:57 +08:00
vulkan Merge pull request from jsjtxietian/fix-fp-unsupport 2024-01-02 15:09:05 +01:00
wasapi Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
windows Add method to check if filesystem is case sensitive. 2023-10-09 11:00:15 +03:00
winmidi
xaudio2 Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
register_driver_types.cpp
register_driver_types.h
SCsub Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +01:00