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Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
640 lines
13 KiB
C++
640 lines
13 KiB
C++
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef B3_SERIALIZER_H
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#define B3_SERIALIZER_H
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#include "Bullet3Common/b3Scalar.h" // has definitions like B3_FORCE_INLINE
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#include "Bullet3Common/b3StackAlloc.h"
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#include "Bullet3Common/b3HashMap.h"
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#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
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#include <memory.h>
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#endif
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#include <string.h>
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extern char b3s_bulletDNAstr[];
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extern int b3s_bulletDNAlen;
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extern char b3s_bulletDNAstr64[];
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extern int b3s_bulletDNAlen64;
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B3_FORCE_INLINE int b3StrLen(const char* str)
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{
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if (!str)
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return(0);
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int len = 0;
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while (*str != 0)
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{
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str++;
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len++;
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}
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return len;
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}
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class b3Chunk
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{
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public:
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int m_chunkCode;
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int m_length;
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void *m_oldPtr;
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int m_dna_nr;
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int m_number;
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};
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enum b3SerializationFlags
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{
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B3_SERIALIZE_NO_BVH = 1,
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B3_SERIALIZE_NO_TRIANGLEINFOMAP = 2,
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B3_SERIALIZE_NO_DUPLICATE_ASSERT = 4
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};
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class b3Serializer
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{
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public:
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virtual ~b3Serializer() {}
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virtual const unsigned char* getBufferPointer() const = 0;
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virtual int getCurrentBufferSize() const = 0;
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virtual b3Chunk* allocate(size_t size, int numElements) = 0;
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virtual void finalizeChunk(b3Chunk* chunk, const char* structType, int chunkCode,void* oldPtr)= 0;
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virtual void* findPointer(void* oldPtr) = 0;
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virtual void* getUniquePointer(void*oldPtr) = 0;
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virtual void startSerialization() = 0;
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virtual void finishSerialization() = 0;
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virtual const char* findNameForPointer(const void* ptr) const = 0;
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virtual void registerNameForPointer(const void* ptr, const char* name) = 0;
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virtual void serializeName(const char* ptr) = 0;
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virtual int getSerializationFlags() const = 0;
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virtual void setSerializationFlags(int flags) = 0;
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};
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#define B3_HEADER_LENGTH 12
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#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
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# define B3_MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
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#else
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# define B3_MAKE_ID(a,b,c,d) ( (int)(d)<<24 | (int)(c)<<16 | (b)<<8 | (a) )
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#endif
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#define B3_SOFTBODY_CODE B3_MAKE_ID('S','B','D','Y')
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#define B3_COLLISIONOBJECT_CODE B3_MAKE_ID('C','O','B','J')
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#define B3_RIGIDBODY_CODE B3_MAKE_ID('R','B','D','Y')
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#define B3_CONSTRAINT_CODE B3_MAKE_ID('C','O','N','S')
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#define B3_BOXSHAPE_CODE B3_MAKE_ID('B','O','X','S')
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#define B3_QUANTIZED_BVH_CODE B3_MAKE_ID('Q','B','V','H')
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#define B3_TRIANLGE_INFO_MAP B3_MAKE_ID('T','M','A','P')
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#define B3_SHAPE_CODE B3_MAKE_ID('S','H','A','P')
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#define B3_ARRAY_CODE B3_MAKE_ID('A','R','A','Y')
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#define B3_SBMATERIAL_CODE B3_MAKE_ID('S','B','M','T')
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#define B3_SBNODE_CODE B3_MAKE_ID('S','B','N','D')
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#define B3_DYNAMICSWORLD_CODE B3_MAKE_ID('D','W','L','D')
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#define B3_DNA_CODE B3_MAKE_ID('D','N','A','1')
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struct b3PointerUid
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{
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union
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{
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void* m_ptr;
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int m_uniqueIds[2];
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};
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};
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///The b3DefaultSerializer is the main Bullet serialization class.
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///The constructor takes an optional argument for backwards compatibility, it is recommended to leave this empty/zero.
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class b3DefaultSerializer : public b3Serializer
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{
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b3AlignedObjectArray<char*> mTypes;
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b3AlignedObjectArray<short*> mStructs;
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b3AlignedObjectArray<short> mTlens;
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b3HashMap<b3HashInt, int> mStructReverse;
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b3HashMap<b3HashString,int> mTypeLookup;
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b3HashMap<b3HashPtr,void*> m_chunkP;
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b3HashMap<b3HashPtr,const char*> m_nameMap;
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b3HashMap<b3HashPtr,b3PointerUid> m_uniquePointers;
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int m_uniqueIdGenerator;
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int m_totalSize;
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unsigned char* m_buffer;
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int m_currentSize;
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void* m_dna;
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int m_dnaLength;
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int m_serializationFlags;
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b3AlignedObjectArray<b3Chunk*> m_chunkPtrs;
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protected:
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virtual void* findPointer(void* oldPtr)
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{
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void** ptr = m_chunkP.find(oldPtr);
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if (ptr && *ptr)
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return *ptr;
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return 0;
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}
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void writeDNA()
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{
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b3Chunk* dnaChunk = allocate(m_dnaLength,1);
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memcpy(dnaChunk->m_oldPtr,m_dna,m_dnaLength);
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finalizeChunk(dnaChunk,"DNA1",B3_DNA_CODE, m_dna);
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}
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int getReverseType(const char *type) const
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{
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b3HashString key(type);
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const int* valuePtr = mTypeLookup.find(key);
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if (valuePtr)
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return *valuePtr;
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return -1;
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}
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void initDNA(const char* bdnaOrg,int dnalen)
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{
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///was already initialized
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if (m_dna)
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return;
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int littleEndian= 1;
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littleEndian= ((char*)&littleEndian)[0];
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m_dna = b3AlignedAlloc(dnalen,16);
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memcpy(m_dna,bdnaOrg,dnalen);
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m_dnaLength = dnalen;
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int *intPtr=0;
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short *shtPtr=0;
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char *cp = 0;int dataLen =0;
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intPtr = (int*)m_dna;
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/*
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SDNA (4 bytes) (magic number)
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NAME (4 bytes)
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<nr> (4 bytes) amount of names (int)
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<string>
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<string>
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*/
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if (strncmp((const char*)m_dna, "SDNA", 4)==0)
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{
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// skip ++ NAME
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intPtr++; intPtr++;
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}
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// Parse names
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if (!littleEndian)
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*intPtr = b3SwapEndian(*intPtr);
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dataLen = *intPtr;
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intPtr++;
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cp = (char*)intPtr;
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int i;
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for ( i=0; i<dataLen; i++)
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{
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while (*cp)cp++;
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cp++;
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}
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cp = b3AlignPointer(cp,4);
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/*
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TYPE (4 bytes)
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<nr> amount of types (int)
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<string>
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<string>
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*/
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intPtr = (int*)cp;
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b3Assert(strncmp(cp, "TYPE", 4)==0); intPtr++;
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if (!littleEndian)
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*intPtr = b3SwapEndian(*intPtr);
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dataLen = *intPtr;
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intPtr++;
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cp = (char*)intPtr;
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for (i=0; i<dataLen; i++)
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{
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mTypes.push_back(cp);
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while (*cp)cp++;
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cp++;
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}
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cp = b3AlignPointer(cp,4);
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/*
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TLEN (4 bytes)
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<len> (short) the lengths of types
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<len>
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*/
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// Parse type lens
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intPtr = (int*)cp;
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b3Assert(strncmp(cp, "TLEN", 4)==0); intPtr++;
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dataLen = (int)mTypes.size();
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shtPtr = (short*)intPtr;
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for (i=0; i<dataLen; i++, shtPtr++)
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{
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if (!littleEndian)
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shtPtr[0] = b3SwapEndian(shtPtr[0]);
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mTlens.push_back(shtPtr[0]);
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}
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if (dataLen & 1) shtPtr++;
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/*
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STRC (4 bytes)
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<nr> amount of structs (int)
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<typenr>
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<nr_of_elems>
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<typenr>
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<namenr>
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<typenr>
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<namenr>
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*/
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intPtr = (int*)shtPtr;
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cp = (char*)intPtr;
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b3Assert(strncmp(cp, "STRC", 4)==0); intPtr++;
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if (!littleEndian)
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*intPtr = b3SwapEndian(*intPtr);
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dataLen = *intPtr ;
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intPtr++;
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shtPtr = (short*)intPtr;
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for (i=0; i<dataLen; i++)
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{
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mStructs.push_back (shtPtr);
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if (!littleEndian)
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{
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shtPtr[0]= b3SwapEndian(shtPtr[0]);
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shtPtr[1]= b3SwapEndian(shtPtr[1]);
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int len = shtPtr[1];
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shtPtr+= 2;
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for (int a=0; a<len; a++, shtPtr+=2)
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{
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shtPtr[0]= b3SwapEndian(shtPtr[0]);
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shtPtr[1]= b3SwapEndian(shtPtr[1]);
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}
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} else
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{
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shtPtr+= (2*shtPtr[1])+2;
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}
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}
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// build reverse lookups
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for (i=0; i<(int)mStructs.size(); i++)
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{
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short *strc = mStructs.at(i);
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mStructReverse.insert(strc[0], i);
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mTypeLookup.insert(b3HashString(mTypes[strc[0]]),i);
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}
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}
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public:
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b3DefaultSerializer(int totalSize=0)
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:m_totalSize(totalSize),
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m_currentSize(0),
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m_dna(0),
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m_dnaLength(0),
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m_serializationFlags(0)
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{
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m_buffer = m_totalSize?(unsigned char*)b3AlignedAlloc(totalSize,16):0;
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const bool VOID_IS_8 = ((sizeof(void*)==8));
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#ifdef B3_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
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if (VOID_IS_8)
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{
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#if _WIN64
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initDNA((const char*)b3s_bulletDNAstr64,b3s_bulletDNAlen64);
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#else
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b3Assert(0);
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#endif
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} else
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{
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#ifndef _WIN64
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initDNA((const char*)b3s_bulletDNAstr,b3s_bulletDNAlen);
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#else
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b3Assert(0);
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#endif
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}
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#else //B3_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
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if (VOID_IS_8)
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{
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initDNA((const char*)b3s_bulletDNAstr64,b3s_bulletDNAlen64);
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} else
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{
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initDNA((const char*)b3s_bulletDNAstr,b3s_bulletDNAlen);
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}
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#endif //B3_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
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}
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virtual ~b3DefaultSerializer()
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{
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if (m_buffer)
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b3AlignedFree(m_buffer);
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if (m_dna)
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b3AlignedFree(m_dna);
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}
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void writeHeader(unsigned char* buffer) const
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{
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#ifdef B3_USE_DOUBLE_PRECISION
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memcpy(buffer, "BULLETd", 7);
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#else
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memcpy(buffer, "BULLETf", 7);
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#endif //B3_USE_DOUBLE_PRECISION
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int littleEndian= 1;
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littleEndian= ((char*)&littleEndian)[0];
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if (sizeof(void*)==8)
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{
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buffer[7] = '-';
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} else
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{
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buffer[7] = '_';
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}
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if (littleEndian)
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{
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buffer[8]='v';
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} else
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{
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buffer[8]='V';
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}
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buffer[9] = '2';
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buffer[10] = '8';
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buffer[11] = '1';
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}
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virtual void startSerialization()
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{
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m_uniqueIdGenerator= 1;
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if (m_totalSize)
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{
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unsigned char* buffer = internalAlloc(B3_HEADER_LENGTH);
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writeHeader(buffer);
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}
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}
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virtual void finishSerialization()
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{
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writeDNA();
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//if we didn't pre-allocate a buffer, we need to create a contiguous buffer now
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int mysize = 0;
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if (!m_totalSize)
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{
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if (m_buffer)
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b3AlignedFree(m_buffer);
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m_currentSize += B3_HEADER_LENGTH;
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m_buffer = (unsigned char*)b3AlignedAlloc(m_currentSize,16);
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unsigned char* currentPtr = m_buffer;
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writeHeader(m_buffer);
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currentPtr += B3_HEADER_LENGTH;
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mysize+=B3_HEADER_LENGTH;
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for (int i=0;i< m_chunkPtrs.size();i++)
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{
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int curLength = sizeof(b3Chunk)+m_chunkPtrs[i]->m_length;
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memcpy(currentPtr,m_chunkPtrs[i], curLength);
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b3AlignedFree(m_chunkPtrs[i]);
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currentPtr+=curLength;
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mysize+=curLength;
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}
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}
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mTypes.clear();
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mStructs.clear();
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mTlens.clear();
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mStructReverse.clear();
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mTypeLookup.clear();
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m_chunkP.clear();
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m_nameMap.clear();
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m_uniquePointers.clear();
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m_chunkPtrs.clear();
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}
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virtual void* getUniquePointer(void*oldPtr)
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{
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if (!oldPtr)
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return 0;
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b3PointerUid* uptr = (b3PointerUid*)m_uniquePointers.find(oldPtr);
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if (uptr)
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{
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return uptr->m_ptr;
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}
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m_uniqueIdGenerator++;
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b3PointerUid uid;
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uid.m_uniqueIds[0] = m_uniqueIdGenerator;
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uid.m_uniqueIds[1] = m_uniqueIdGenerator;
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m_uniquePointers.insert(oldPtr,uid);
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return uid.m_ptr;
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}
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virtual const unsigned char* getBufferPointer() const
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{
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return m_buffer;
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}
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virtual int getCurrentBufferSize() const
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{
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return m_currentSize;
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}
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virtual void finalizeChunk(b3Chunk* chunk, const char* structType, int chunkCode,void* oldPtr)
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{
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if (!(m_serializationFlags&B3_SERIALIZE_NO_DUPLICATE_ASSERT))
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{
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b3Assert(!findPointer(oldPtr));
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}
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chunk->m_dna_nr = getReverseType(structType);
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chunk->m_chunkCode = chunkCode;
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void* uniquePtr = getUniquePointer(oldPtr);
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m_chunkP.insert(oldPtr,uniquePtr);//chunk->m_oldPtr);
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chunk->m_oldPtr = uniquePtr;//oldPtr;
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}
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virtual unsigned char* internalAlloc(size_t size)
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{
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unsigned char* ptr = 0;
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if (m_totalSize)
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{
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ptr = m_buffer+m_currentSize;
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m_currentSize += int(size);
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b3Assert(m_currentSize<m_totalSize);
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} else
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{
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ptr = (unsigned char*)b3AlignedAlloc(size,16);
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m_currentSize += int(size);
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}
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return ptr;
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}
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virtual b3Chunk* allocate(size_t size, int numElements)
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{
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unsigned char* ptr = internalAlloc(int(size)*numElements+sizeof(b3Chunk));
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unsigned char* data = ptr + sizeof(b3Chunk);
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b3Chunk* chunk = (b3Chunk*)ptr;
|
|
chunk->m_chunkCode = 0;
|
|
chunk->m_oldPtr = data;
|
|
chunk->m_length = int(size)*numElements;
|
|
chunk->m_number = numElements;
|
|
|
|
m_chunkPtrs.push_back(chunk);
|
|
|
|
|
|
return chunk;
|
|
}
|
|
|
|
virtual const char* findNameForPointer(const void* ptr) const
|
|
{
|
|
const char*const * namePtr = m_nameMap.find(ptr);
|
|
if (namePtr && *namePtr)
|
|
return *namePtr;
|
|
return 0;
|
|
|
|
}
|
|
|
|
virtual void registerNameForPointer(const void* ptr, const char* name)
|
|
{
|
|
m_nameMap.insert(ptr,name);
|
|
}
|
|
|
|
virtual void serializeName(const char* name)
|
|
{
|
|
if (name)
|
|
{
|
|
//don't serialize name twice
|
|
if (findPointer((void*)name))
|
|
return;
|
|
|
|
int len = b3StrLen(name);
|
|
if (len)
|
|
{
|
|
|
|
int newLen = len+1;
|
|
int padding = ((newLen+3)&~3)-newLen;
|
|
newLen += padding;
|
|
|
|
//serialize name string now
|
|
b3Chunk* chunk = allocate(sizeof(char),newLen);
|
|
char* destinationName = (char*)chunk->m_oldPtr;
|
|
for (int i=0;i<len;i++)
|
|
{
|
|
destinationName[i] = name[i];
|
|
}
|
|
destinationName[len] = 0;
|
|
finalizeChunk(chunk,"char",B3_ARRAY_CODE,(void*)name);
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual int getSerializationFlags() const
|
|
{
|
|
return m_serializationFlags;
|
|
}
|
|
|
|
virtual void setSerializationFlags(int flags)
|
|
{
|
|
m_serializationFlags = flags;
|
|
}
|
|
|
|
};
|
|
|
|
|
|
#endif //B3_SERIALIZER_H
|
|
|