godot/servers/rendering/renderer_rd
Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +02:00
..
effects Use linear mipmap sampling in ToneMapper 2022-04-30 21:30:08 -07:00
forward_clustered Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
forward_mobile Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
shaders Splitting tonemapper into its own class 2022-04-28 15:00:30 +10:00
storage_rd Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
cluster_builder_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
cluster_builder_rd.h
effects_rd.cpp Splitting tonemapper into its own class 2022-04-28 15:00:30 +10:00
effects_rd.h Splitting tonemapper into its own class 2022-04-28 15:00:30 +10:00
pipeline_cache_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_canvas_render_rd.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_canvas_render_rd.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_compositor_rd.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_compositor_rd.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_scene_environment_rd.cpp
renderer_scene_environment_rd.h Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
renderer_scene_gi_rd.cpp Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
renderer_scene_gi_rd.h Merge canvas and decal into TextureStorage and add render target 2022-04-17 12:59:50 +10:00
renderer_scene_render_rd.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_scene_render_rd.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_scene_sky_rd.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_scene_sky_rd.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_storage_rd.cpp Moved particles into ParticlesStorage 2022-04-17 13:13:22 +10:00
renderer_storage_rd.h Moved particles into ParticlesStorage 2022-04-17 13:13:22 +10:00
SCsub Splitting tonemapper into its own class 2022-04-28 15:00:30 +10:00
shader_rd.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
shader_rd.h
uniform_set_cache_rd.cpp Fix typos with codespell 2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h Add a UniformSet cache 2022-03-06 13:03:33 +01:00