godot/editor
Nicholas Huelin 658b152bd8
Make "Find in Files" searches ignore directories with .gdignore files in them
This pull request fixes an issue where searches using the "Find in Files" function would include folders with `.gdignore` files in them. The editor is supposed to ignore directories with these files in them altogether.
2021-07-30 15:10:05 -04:00
..
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
fileserver
icons Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains 2021-07-27 00:54:23 -07:00
import Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
plugins Merge pull request #51041 from foxydevloper/new-resources-snake-case 2021-07-30 15:44:29 +02:00
translations i18n: Sync translations with Weblate 2021-07-26 16:23:31 +02:00
action_map_editor.cpp Make "remove action" translatable in Input Map 2021-07-20 14:07:42 -04:00
action_map_editor.h
animation_bezier_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
animation_track_editor.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Optimize theme change in code editor 2021-07-30 10:40:59 -07:00
code_editor.h Optimize theme change in code editor 2021-07-30 10:40:59 -07:00
connections_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
connections_dialog.h
create_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
create_dialog.h
dependency_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_audio_buses.h
editor_autoload_settings.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_autoload_settings.h
editor_builders.py
editor_data.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_export.h
editor_feature_profile.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_feature_profile.h
editor_file_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_file_dialog.h
editor_file_system.cpp Fix various typos 2021-07-25 07:18:25 -04:00
editor_file_system.h Implement Resource UIDs 2021-07-24 09:16:52 -03:00
editor_folding.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp
editor_help_search.h
editor_help.cpp
editor_help.h
editor_inspector.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
editor_inspector.h
editor_layouts_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_layouts_dialog.h
editor_log.cpp Fix Output panel colors on theme changing 2021-07-21 11:22:33 +03:00
editor_log.h Fix Output panel colors on theme changing 2021-07-21 11:22:33 +03:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Name new resource files with snake_case 2021-07-29 20:53:33 -04:00
editor_node.h
editor_path.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_path.h
editor_paths.cpp
editor_paths.h
editor_plugin_settings.cpp Remove colon from column titles 2021-07-29 22:01:07 +08:00
editor_plugin_settings.h
editor_plugin.cpp
editor_plugin.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties.cpp
editor_properties.h
editor_resource_picker.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_resource_picker.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp Clear debug process id at stop() to prevent invalid checking of them 2021-07-29 19:08:15 +03:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
editor_sectioned_inspector.h
editor_settings.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
editor_settings.h
editor_spin_slider.cpp
editor_spin_slider.h
editor_themes.cpp Make the focus outline translucent for editor viewports 2021-07-30 14:20:54 +02:00
editor_themes.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
filesystem_dock.h
find_in_files.cpp Make "Find in Files" searches ignore directories with .gdignore files in them 2021-07-30 15:10:05 -04:00
find_in_files.h
groups_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
groups_editor.h
import_defaults_editor.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
import_defaults_editor.h
import_dock.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
import_dock.h
inspector_dock.cpp Hide open doc button when not inspecting anything 2021-07-29 15:07:55 +08:00
inspector_dock.h
localization_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
localization_editor.h
multi_node_edit.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Fix various typos 2021-07-25 07:18:25 -04:00
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Use bullet points in the editor instead of dashes where relevant 2021-07-28 19:40:45 +02:00
project_export.h
project_manager.cpp Expose Vulkan's clustered and mobile backends in the project manager 2021-07-30 19:36:17 +02:00
project_manager.h
project_settings_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
project_settings_editor.h
property_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
property_editor.h
property_selector.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
property_selector.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
scene_tree_dock.h Merge pull request #50319 from nekomatata/optimize-node-path-check 2021-07-22 12:13:10 +02:00
scene_tree_editor.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
scene_tree_editor.h Revert "Fix duplicate selection in SceneTree" 2021-07-23 17:34:21 +09:00
script_create_dialog.cpp Use bullet points in the editor instead of dashes where relevant 2021-07-28 19:40:45 +02:00
script_create_dialog.h
SCsub
settings_config_dialog.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
settings_config_dialog.h
shader_globals_editor.cpp Merge pull request #50648 from foxydevloper/remove-weird-prints 2021-07-20 17:23:39 +02:00
shader_globals_editor.h