mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
7d59a14db8
The exit code is initialized as EXIT_FAILURE to indicate failures during startup. Closing the Game window via the window manager does not change the exit code, so the program exists with EXIT_FAILURE. This PR set the exit code to EXIT_SUCCESS when initialization was successful just before starting the main loop.
86 lines
3.4 KiB
C++
86 lines
3.4 KiB
C++
/*************************************************************************/
|
|
/* godot_linuxbsd.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include <limits.h>
|
|
#include <locale.h>
|
|
#include <stdlib.h>
|
|
#include <unistd.h>
|
|
|
|
#if defined(SANITIZERS_ENABLED)
|
|
#include <sys/resource.h>
|
|
#endif
|
|
|
|
#include "main/main.h"
|
|
#include "os_linuxbsd.h"
|
|
|
|
int main(int argc, char *argv[]) {
|
|
#if defined(SANITIZERS_ENABLED)
|
|
// Note: Set stack size to be at least 30 MB (vs 8 MB default) to avoid overflow, address sanitizer can increase stack usage up to 3 times.
|
|
struct rlimit stack_lim = { 0x1E00000, 0x1E00000 };
|
|
setrlimit(RLIMIT_STACK, &stack_lim);
|
|
#endif
|
|
|
|
OS_LinuxBSD os;
|
|
|
|
setlocale(LC_CTYPE, "");
|
|
|
|
// We must override main when testing is enabled
|
|
TEST_MAIN_OVERRIDE
|
|
|
|
char *cwd = (char *)malloc(PATH_MAX);
|
|
ERR_FAIL_COND_V(!cwd, ERR_OUT_OF_MEMORY);
|
|
char *ret = getcwd(cwd, PATH_MAX);
|
|
|
|
Error err = Main::setup(argv[0], argc - 1, &argv[1]);
|
|
if (err != OK) {
|
|
free(cwd);
|
|
|
|
if (err == ERR_HELP) { // Returned by --help and --version, so success.
|
|
return 0;
|
|
}
|
|
return 255;
|
|
}
|
|
|
|
if (Main::start()) {
|
|
os.set_exit_code(EXIT_SUCCESS);
|
|
os.run(); // it is actually the OS that decides how to run
|
|
}
|
|
Main::cleanup();
|
|
|
|
if (ret) { // Previous getcwd was successful
|
|
if (chdir(cwd) != 0) {
|
|
ERR_PRINT("Couldn't return to previous working directory.");
|
|
}
|
|
}
|
|
free(cwd);
|
|
|
|
return os.get_exit_code();
|
|
}
|