mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
e6386bc843
Propagate `InputEvents` without position either - during the Input-stage, when it has focus or - during the Unhandled-Input-stage, otherwise This makes sure that Gui-Input happens in the correct order. Move "Unhandled key Input" handling before "Unhandled Input" handling, so that Unicode input with Alt / Ctrl modifiers are sent to the nodes in the correct order. Change the default focus mode of `SubViewportContainer` from `FOCUS_NONE` to `FOCUS_CLICK`, to automatically remove focus from other `Control`-nodes, when clicking inside a `SubViewport`.
26 lines
1.9 KiB
XML
26 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
||
<class name="SubViewportContainer" inherits="Container" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||
<brief_description>
|
||
A container used for displaying the contents of a [SubViewport].
|
||
</brief_description>
|
||
<description>
|
||
A container that displays the contents of underlying [SubViewport] child nodes. It uses the combined size of the [SubViewport]s as minimum size, unless [member stretch] is enabled.
|
||
[b]Note:[/b] Changing a [SubViewportContainer]'s [member Control.scale] will cause its contents to appear distorted. To change its visual size without causing distortion, adjust the node's margins instead (if it's not already in a container).
|
||
[b]Note:[/b] The [SubViewportContainer] forwards mouse-enter and mouse-exit notifications to its sub-viewports.
|
||
</description>
|
||
<tutorials>
|
||
</tutorials>
|
||
<members>
|
||
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="1" />
|
||
<member name="stretch" type="bool" setter="set_stretch" getter="is_stretch_enabled" default="false">
|
||
If [code]true[/code], the sub-viewport will be automatically resized to the control's size.
|
||
[b]Note:[/b] If [code]true[/code], this will prohibit changing [member SubViewport.size] of its children manually.
|
||
</member>
|
||
<member name="stretch_shrink" type="int" setter="set_stretch_shrink" getter="get_stretch_shrink" default="1">
|
||
Divides the sub-viewport's effective resolution by this value while preserving its scale. This can be used to speed up rendering.
|
||
For example, a 1280×720 sub-viewport with [member stretch_shrink] set to [code]2[/code] will be rendered at 640×360 while occupying the same size in the container.
|
||
[b]Note:[/b] [member stretch] must be [code]true[/code] for this property to work.
|
||
</member>
|
||
</members>
|
||
</class>
|