godot/platform/uwp
MJacred 9e5bf3d589 Copy system info to clipboard + Update bug_report.yml
plus minor static-related fixes
* linuxbsd: get_systemd_os_release_info_value() -> static breaks usage if used multiple times
* windows/linuxbsd: get_video_adapter_driver_info() writes info into static
* linuxbsd: get_distribution_name() + get_version() -> write bsd fallback into static variable
* windows/uwp/android: remove unnecessary use of static
2023-05-27 18:21:23 +02:00
..
export Store sensitive export options in dedicated credentials file 2023-05-10 11:40:17 +02:00
app_uwp.cpp
app_uwp.h
context_egl_uwp.cpp
context_egl_uwp.h
detect.py
joypad_uwp.cpp
joypad_uwp.h
logo.svg
os_uwp.cpp Copy system info to clipboard + Update bug_report.yml 2023-05-27 18:21:23 +02:00
os_uwp.h
platform_config.h
README.md
SCsub

UWP platform port

Warning

The UWP platform port is not currently in a working state for the master branch, and may be dropped in the future.

This folder contains the C++ code for the Universal Windows Platform (UWP) platform port. This is not to be confused with the "standard" Win32 port, which is available in platform/windows.

See also misc/dist/uwp_template folder for the UWP project template used for packaging the UWP export templates.

Documentation