mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
8247667a3e
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with
|
||
---|---|---|
.. | ||
default_controller_mappings.h | ||
gamecontrollerdb.txt | ||
godotcontrollerdb.txt | ||
input_builders.py | ||
input_event.cpp | ||
input_event.h | ||
input_map.cpp | ||
input_map.h | ||
input.cpp | ||
input.h | ||
SCsub |