godot/doc/classes/Path2D.xml
Rémi Verschelde a7ac8ec876 doc: Fix parsing of self-closing XML tags
Follow-up to #31925, `<member />` tags just before `</members>` would cause
a parsing issue, and we'd never notice that we're no longer parsing members.

Also added space before closing `/>`.
2019-09-24 13:34:05 +02:00

23 lines
932 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Path2D" inherits="Node2D" category="Core" version="3.2">
<brief_description>
Contains a [Curve2D] path for [PathFollow2D] nodes to follow.
</brief_description>
<description>
Can have [PathFollow2D] child nodes moving along the [Curve2D]. See [PathFollow2D] for more information on usage.
[b]Note:[/b] The path is considered as relative to the moved nodes (children of [PathFollow2D]). As such, the curve should usually start with a zero vector ([code](0, 0)[/code]).
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="curve" type="Curve2D" setter="set_curve" getter="get_curve">
A [Curve2D] describing the path.
</member>
<member name="self_modulate" type="Color" setter="set_self_modulate" getter="get_self_modulate" override="true" default="Color( 0.5, 0.6, 1, 0.7 )" />
</members>
<constants>
</constants>
</class>