..
tiles
Merge pull request #52459 from groud/fix_terrain_editor_reset
2021-09-08 09:19:39 +02:00
abstract_polygon_2d_editor.cpp
Rename polygon editor settings for better display in the Editor Settings
2021-08-23 17:59:19 +02:00
abstract_polygon_2d_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_blend_space_1d_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
animation_blend_space_1d_editor.h
Some work on double support
2021-08-09 17:43:48 -05:00
animation_blend_space_2d_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
animation_blend_space_2d_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_blend_tree_editor_plugin.cpp
Avoid a crash when an node of the AnimationTree is invalid
2021-08-19 16:05:35 +02:00
animation_blend_tree_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_player_editor_plugin.cpp
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
2021-08-25 11:37:57 +02:00
animation_player_editor_plugin.h
Allow to load multiple animations at once
2021-08-23 17:24:02 +02:00
animation_state_machine_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
animation_state_machine_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
animation_tree_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
asset_library_editor_plugin.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
asset_library_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
audio_stream_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
audio_stream_editor_plugin.h
Fix audio player not resetting after wav finishes
2021-03-20 20:16:53 +01:00
camera_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
canvas_item_editor_plugin.cpp
Enable Pixel Snap by default in the 2D editor
2021-09-10 22:13:06 +02:00
canvas_item_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
collision_polygon_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
collision_polygon_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
collision_polygon_3d_editor_plugin.cpp
Rename polygon editor settings for better display in the Editor Settings
2021-08-23 17:59:19 +02:00
collision_polygon_3d_editor_plugin.h
Deprecate ImmediateGeometry
2021-06-30 14:14:41 -03:00
collision_shape_2d_editor_plugin.cpp
Rename RayShape to SeparationRayShape
2021-08-24 17:34:55 -07:00
collision_shape_2d_editor_plugin.h
Rename RayShape to SeparationRayShape
2021-08-24 17:34:55 -07:00
cpu_particles_2d_editor_plugin.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
cpu_particles_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
cpu_particles_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
curve_editor_plugin.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
curve_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
debugger_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
debugger_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_debugger_plugin.cpp
Implemented initial DAP support
2021-08-02 10:43:35 +01:00
editor_debugger_plugin.h
Implemented initial DAP support
2021-08-02 10:43:35 +01:00
editor_preview_plugins.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
editor_preview_plugins.h
Modernize atomics
2021-02-18 17:12:46 +01:00
font_editor_plugin.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
font_editor_plugin.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
gpu_particles_2d_editor_plugin.cpp
Improve visibility rect/AABB generation usability in GPUParticles
2021-08-16 05:56:07 +02:00
gpu_particles_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_3d_editor_plugin.cpp
Improve visibility rect/AABB generation usability in GPUParticles
2021-08-16 05:56:07 +02:00
gpu_particles_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.cpp
Make various strings translatable
2021-07-19 18:30:52 -04:00
gpu_particles_collision_sdf_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gradient_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
gradient_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
input_event_editor_plugin.cpp
Make various strings translatable
2021-07-19 18:30:52 -04:00
input_event_editor_plugin.h
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
2021-07-06 23:50:33 +10:00
item_list_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
item_list_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
lightmap_gi_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
lightmap_gi_editor_plugin.h
Rename GI Classes
2021-06-05 09:28:56 -03:00
line_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
material_editor_plugin.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
material_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
mesh_editor_plugin.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
mesh_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
mesh_instance_3d_editor_plugin.cpp
Revert " Improve collision generation usability in the new 3D scene import workflow."
2021-08-30 11:30:36 -03:00
mesh_instance_3d_editor_plugin.h
Options to clean/simplify convex hull generated from mesh
2021-07-07 12:14:12 -07:00
mesh_library_editor_plugin.cpp
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
mesh_library_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
multimesh_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
node_3d_editor_gizmos.cpp
Fixed regression of skinning with skeleton
2021-09-07 23:59:29 +09:00
node_3d_editor_gizmos.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
node_3d_editor_plugin.cpp
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
2021-08-25 11:37:57 +02:00
node_3d_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
occluder_instance_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
occluder_instance_3d_editor_plugin.h
Implement occlusion culling
2021-04-23 21:45:23 +02:00
ot_features_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
ot_features_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
packed_scene_translation_parser_plugin.cpp
Make some enhancements to the POT generation
2021-09-02 11:12:54 -03:00
packed_scene_translation_parser_plugin.h
Make some enhancements to the POT generation
2021-09-02 11:12:54 -03:00
path_2d_editor_plugin.cpp
Rename polygon editor settings for better display in the Editor Settings
2021-08-23 17:59:19 +02:00
path_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
path_3d_editor_plugin.cpp
Removes const from set functions on the Gizmos
2021-08-07 09:15:57 +02:00
path_3d_editor_plugin.h
Removes const from set functions on the Gizmos
2021-08-07 09:15:57 +02:00
physical_bone_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
physical_bone_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
polygon_2d_editor_plugin.cpp
Rename polygon editor settings for better display in the Editor Settings
2021-08-23 17:59:19 +02:00
polygon_2d_editor_plugin.h
Use real_t in editor plugins
2021-08-01 21:48:34 -05:00
resource_preloader_editor_plugin.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
resource_preloader_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
root_motion_editor_plugin.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
root_motion_editor_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
script_editor_plugin.cpp
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
2021-09-01 16:17:32 +02:00
script_editor_plugin.h
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
2021-09-01 16:17:32 +02:00
script_text_editor.cpp
Merge pull request #52106 from Paulb23/text-edit-optimisation
2021-09-08 14:04:41 +02:00
script_text_editor.h
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
2021-09-01 16:17:32 +02:00
SCsub
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
shader_editor_plugin.cpp
Reorganise text editor settings
2021-08-16 17:18:49 +01:00
shader_editor_plugin.h
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
shader_file_editor_plugin.cpp
Implement Binary Shader Compilation
2021-07-26 08:40:39 -03:00
shader_file_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
skeleton_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_3d_editor_plugin.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
skeleton_3d_editor_plugin.h
Rename EditorPropertyTransform to EditorPropertyTransform3D
2021-06-03 21:58:26 -04:00
skeleton_ik_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
skeleton_ik_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
sprite_2d_editor_plugin.cpp
Make various strings translatable
2021-07-19 18:30:52 -04:00
sprite_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
sprite_frames_editor_plugin.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
sprite_frames_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
style_box_editor_plugin.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
style_box_editor_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
sub_viewport_preview_editor_plugin.cpp
Remove unnecessary get_editor_theme() in SubViewportPreview
2021-07-18 14:48:37 -06:00
sub_viewport_preview_editor_plugin.h
Add viewport preview plugin
2021-07-12 20:04:46 -06:00
text_editor.cpp
Improve Undo/Redo menu items
2021-08-17 21:11:10 +08:00
text_editor.h
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
2021-09-01 16:17:32 +02:00
texture_3d_editor_plugin.cpp
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
2021-08-25 11:37:57 +02:00
texture_3d_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
texture_editor_plugin.cpp
Don't set metadata_label font if it doesn't exist
2021-07-23 16:29:49 +02:00
texture_editor_plugin.h
Don't set metadata_label font if it doesn't exist
2021-07-23 16:29:49 +02:00
texture_layered_editor_plugin.cpp
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
2021-08-25 11:37:57 +02:00
texture_layered_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
texture_region_editor_plugin.cpp
Use Key enum instead of plain integers
2021-08-10 16:26:55 -05:00
texture_region_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
theme_editor_plugin.cpp
Use Key enum instead of plain integers
2021-08-10 16:26:55 -05:00
theme_editor_plugin.h
Improve user communications in the theme editor
2021-08-04 18:26:36 +03:00
theme_editor_preview.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
theme_editor_preview.h
Fix control picker in the Theme editor
2021-07-16 21:32:58 +03:00
version_control_editor_plugin.cpp
Expose and cleanup TextEdit line wrap API
2021-08-12 09:29:16 +01:00
version_control_editor_plugin.h
VCS: Allow to stage and commit all files with Ctrl + Enter
2021-07-17 12:56:54 +03:00
visual_shader_editor_plugin.cpp
Merge pull request #43838 from lupoDharkael/cancel-member
2021-08-30 19:38:51 -03:00
visual_shader_editor_plugin.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
voxel_gi_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
voxel_gi_editor_plugin.h
Rename GI Classes
2021-06-05 09:28:56 -03:00