godot/core/input
Rémi Verschelde f7c611ab71
Style: Misc docs and comment style and language fixes
- Removed empty paragraphs in XML.
- Consistently use bold style for "Example:", on a new line.
- Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`).
- Fix invalid usage of backticks for inline code in BBCode.
- Fix some American/British English spelling inconsistencies.
- Other minor fixes spotted along the way, including typo fixes with codespell.
- Don't specify `@GlobalScope` for `enum` and `constant`.
2022-11-02 19:01:18 +01:00
..
default_controller_mappings.h
gamecontrollerdb.txt
godotcontrollerdb.txt
input_builders.py
input_enums.h
input_event.cpp Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
input_event.h Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
input_map.cpp Unified shortcut to clear carets and selections 2022-11-02 18:23:24 +01:00
input_map.h
input.cpp Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
input.h
SCsub
shortcut.cpp
shortcut.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00