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bff864818f
Passing an element reference of a vector to a push_back call to that same vector can cause an access after free. This is because push_back will resize the vector, reallocating if necessary, leaving the reference referring to the freed memory. Removed an instance of this usage here. |
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.. | ||
default_mouse_cursor.xpm | ||
rasterizer.cpp | ||
rasterizer.h | ||
SCsub | ||
shader_language.cpp | ||
shader_language.h | ||
shader_types.cpp | ||
shader_types.h | ||
visual_server_canvas.cpp | ||
visual_server_canvas.h | ||
visual_server_global.cpp | ||
visual_server_global.h | ||
visual_server_light_baker.cpp | ||
visual_server_light_baker.h | ||
visual_server_raster.cpp | ||
visual_server_raster.h | ||
visual_server_scene.cpp | ||
visual_server_scene.h | ||
visual_server_viewport.cpp | ||
visual_server_viewport.h | ||
visual_server_wrap_mt.cpp | ||
visual_server_wrap_mt.h |