godot/platform/android/power_android.h
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00

80 lines
3.3 KiB
C++

/*************************************************************************/
/* power_android.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PLATFORM_ANDROID_POWER_ANDROID_H_
#define PLATFORM_ANDROID_POWER_ANDROID_H_
#include "core/os/os.h"
#include <android/native_window_jni.h>
class power_android {
struct LocalReferenceHolder {
JNIEnv *m_env;
const char *m_func;
};
private:
static struct LocalReferenceHolder refs;
static JNIEnv *env;
static jmethodID mid;
static jobject context;
static jstring action;
static jclass cls;
static jobject filter;
static jobject intent;
static jstring iname;
static jmethodID imid;
static jstring bname;
static jmethodID bmid;
int nsecs_left;
int percent_left;
OS::PowerState power_state;
bool GetPowerInfo_Android();
bool UpdatePowerInfo();
public:
static int s_active;
power_android();
virtual ~power_android();
static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env);
static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func);
static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder);
OS::PowerState get_power_state();
int get_power_seconds_left();
int get_power_percent_left();
};
#endif /* PLATFORM_ANDROID_POWER_ANDROID_H_ */