mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
bfc005d462
Implemented Vulkan Support. Use DisplayServer for rendering and input handling Use single view for rendering in both GLES2 (not supported yet) and Vulkan Use @available checks where it's required (otherwise compiler would fail compilation) Simulator checks
239 lines
8.0 KiB
Python
239 lines
8.0 KiB
Python
import os
|
|
import sys
|
|
from methods import detect_darwin_sdk_path
|
|
|
|
|
|
def is_active():
|
|
return True
|
|
|
|
|
|
def get_name():
|
|
return "iOS"
|
|
|
|
|
|
def can_build():
|
|
|
|
if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ):
|
|
return True
|
|
|
|
return False
|
|
|
|
|
|
def get_opts():
|
|
from SCons.Variables import BoolVariable
|
|
|
|
return [
|
|
(
|
|
"IPHONEPATH",
|
|
"Path to iPhone toolchain",
|
|
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
|
|
),
|
|
("IPHONESDK", "Path to the iPhone SDK", ""),
|
|
BoolVariable(
|
|
"use_static_mvk",
|
|
"Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables validation layers)",
|
|
False,
|
|
),
|
|
BoolVariable("game_center", "Support for game center", True),
|
|
BoolVariable("store_kit", "Support for in-app store", True),
|
|
BoolVariable("icloud", "Support for iCloud", True),
|
|
BoolVariable("ios_exceptions", "Enable exceptions", False),
|
|
("ios_triple", "Triple for ios toolchain", ""),
|
|
]
|
|
|
|
|
|
def get_flags():
|
|
|
|
return [
|
|
("tools", False),
|
|
]
|
|
|
|
|
|
def configure(env):
|
|
|
|
## Build type
|
|
|
|
if env["target"].startswith("release"):
|
|
env.Append(CPPDEFINES=["NDEBUG", ("NS_BLOCK_ASSERTIONS", 1)])
|
|
if env["optimize"] == "speed": # optimize for speed (default)
|
|
env.Append(CCFLAGS=["-O2", "-ftree-vectorize", "-fomit-frame-pointer"])
|
|
env.Append(LINKFLAGS=["-O2"])
|
|
else: # optimize for size
|
|
env.Append(CCFLAGS=["-Os", "-ftree-vectorize"])
|
|
env.Append(LINKFLAGS=["-Os"])
|
|
|
|
if env["target"] == "release_debug":
|
|
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
|
|
|
|
elif env["target"] == "debug":
|
|
env.Append(CCFLAGS=["-gdwarf-2", "-O0"])
|
|
env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1), "DEBUG_ENABLED"])
|
|
|
|
if env["use_lto"]:
|
|
env.Append(CCFLAGS=["-flto"])
|
|
env.Append(LINKFLAGS=["-flto"])
|
|
|
|
## Architecture
|
|
if env["arch"] == "x86": # i386
|
|
env["bits"] = "32"
|
|
elif env["arch"] == "x86_64":
|
|
env["bits"] = "64"
|
|
elif env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32": # arm
|
|
env["arch"] = "arm"
|
|
env["bits"] = "32"
|
|
else: # armv64
|
|
env["arch"] = "arm64"
|
|
env["bits"] = "64"
|
|
|
|
## Compiler configuration
|
|
|
|
# Save this in environment for use by other modules
|
|
if "OSXCROSS_IOS" in os.environ:
|
|
env["osxcross"] = True
|
|
|
|
env["ENV"]["PATH"] = env["IPHONEPATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
|
|
|
|
compiler_path = "$IPHONEPATH/usr/bin/${ios_triple}"
|
|
s_compiler_path = "$IPHONEPATH/Developer/usr/bin/"
|
|
|
|
ccache_path = os.environ.get("CCACHE")
|
|
if ccache_path is None:
|
|
env["CC"] = compiler_path + "clang"
|
|
env["CXX"] = compiler_path + "clang++"
|
|
env["S_compiler"] = s_compiler_path + "gcc"
|
|
else:
|
|
# there aren't any ccache wrappers available for iOS,
|
|
# to enable caching we need to prepend the path to the ccache binary
|
|
env["CC"] = ccache_path + " " + compiler_path + "clang"
|
|
env["CXX"] = ccache_path + " " + compiler_path + "clang++"
|
|
env["S_compiler"] = ccache_path + " " + s_compiler_path + "gcc"
|
|
env["AR"] = compiler_path + "ar"
|
|
env["RANLIB"] = compiler_path + "ranlib"
|
|
|
|
## Compile flags
|
|
|
|
if env["arch"] == "x86" or env["arch"] == "x86_64":
|
|
detect_darwin_sdk_path("iphonesimulator", env)
|
|
env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9"
|
|
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
|
|
env.Append(
|
|
CCFLAGS=(
|
|
"-arch "
|
|
+ arch_flag
|
|
+ " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0"
|
|
).split()
|
|
)
|
|
elif env["arch"] == "arm":
|
|
detect_darwin_sdk_path("iphone", env)
|
|
env.Append(
|
|
CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split()
|
|
)
|
|
elif env["arch"] == "arm64":
|
|
detect_darwin_sdk_path("iphone", env)
|
|
env.Append(
|
|
CCFLAGS="-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0 -isysroot $IPHONESDK".split()
|
|
)
|
|
env.Append(CPPDEFINES=["NEED_LONG_INT"])
|
|
env.Append(CPPDEFINES=["LIBYUV_DISABLE_NEON"])
|
|
|
|
# Disable exceptions on non-tools (template) builds
|
|
if not env["tools"]:
|
|
if env["ios_exceptions"]:
|
|
env.Append(CCFLAGS=["-fexceptions"])
|
|
else:
|
|
env.Append(CCFLAGS=["-fno-exceptions"])
|
|
|
|
# Temp fix for ABS/MAX/MIN macros in iPhone SDK blocking compilation
|
|
env.Append(CCFLAGS=["-Wno-ambiguous-macro"])
|
|
|
|
## Link flags
|
|
|
|
if env["arch"] == "x86" or env["arch"] == "x86_64":
|
|
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
|
|
env.Append(
|
|
LINKFLAGS=[
|
|
"-arch",
|
|
arch_flag,
|
|
"-mios-simulator-version-min=13.0",
|
|
"-isysroot",
|
|
"$IPHONESDK",
|
|
"-Xlinker",
|
|
"-objc_abi_version",
|
|
"-Xlinker",
|
|
"2",
|
|
"-F$IPHONESDK",
|
|
]
|
|
)
|
|
elif env["arch"] == "arm":
|
|
env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"])
|
|
if env["arch"] == "arm64":
|
|
env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"])
|
|
|
|
env.Append(
|
|
LINKFLAGS=[
|
|
"-isysroot",
|
|
"$IPHONESDK",
|
|
"-framework",
|
|
"AudioToolbox",
|
|
"-framework",
|
|
"AVFoundation",
|
|
"-framework",
|
|
"CoreAudio",
|
|
"-framework",
|
|
"CoreGraphics",
|
|
"-framework",
|
|
"CoreMedia",
|
|
"-framework",
|
|
"CoreVideo",
|
|
"-framework",
|
|
"CoreMotion",
|
|
"-framework",
|
|
"Foundation",
|
|
"-framework",
|
|
"GameController",
|
|
"-framework",
|
|
"MediaPlayer",
|
|
"-framework",
|
|
"Metal",
|
|
"-framework",
|
|
"QuartzCore",
|
|
"-framework",
|
|
"Security",
|
|
"-framework",
|
|
"SystemConfiguration",
|
|
"-framework",
|
|
"UIKit",
|
|
"-framework",
|
|
"ARKit",
|
|
]
|
|
)
|
|
|
|
# Feature options
|
|
if env["game_center"]:
|
|
env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"])
|
|
env.Append(LINKFLAGS=["-framework", "GameKit"])
|
|
|
|
if env["store_kit"]:
|
|
env.Append(CPPDEFINES=["STOREKIT_ENABLED"])
|
|
env.Append(LINKFLAGS=["-framework", "StoreKit"])
|
|
|
|
if env["icloud"]:
|
|
env.Append(CPPDEFINES=["ICLOUD_ENABLED"])
|
|
|
|
env.Prepend(
|
|
CPPPATH=["$IPHONESDK/usr/include", "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",]
|
|
)
|
|
|
|
env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate"
|
|
|
|
env.Prepend(CPPPATH=["#platform/iphone"])
|
|
env.Append(CPPDEFINES=["IPHONE_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED"])
|
|
|
|
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
|
|
env.Append(LINKFLAGS=["-framework", "IOSurface"])
|
|
if env["use_static_mvk"]:
|
|
env.Append(LINKFLAGS=["-framework", "MoltenVK"])
|
|
env["builtin_vulkan"] = False
|
|
elif not env["builtin_vulkan"]:
|
|
env.Append(LIBS=["vulkan"])
|