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f4ea9cd9f3
[Windows] Add WINDOW_MODE_EXCLUSIVE_FULLSCREEN without WS_BORDER flag enabled (no multi-window support).
482 lines
18 KiB
XML
482 lines
18 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Window" inherits="Viewport" version="4.0">
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<brief_description>
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Base class for all windows.
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</brief_description>
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<description>
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A node that creates a window.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="can_draw" qualifiers="const">
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<return type="bool" />
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<description>
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Returns whether the window is being drawn to the screen.
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</description>
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</method>
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<method name="child_controls_changed">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="get_contents_minimum_size" qualifiers="const">
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<return type="Vector2" />
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<description>
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Returns the combined minimum size from the child [Control] nodes of the window.
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</description>
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</method>
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<method name="get_flag" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="flag" type="int" enum="Window.Flags" />
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<description>
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Returns [code]true[/code] if the flag is set.
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</description>
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</method>
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<method name="get_layout_direction" qualifiers="const">
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<return type="int" enum="Window.LayoutDirection" />
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<description>
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Returns layout direction and text writing direction.
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</description>
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</method>
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<method name="get_real_size" qualifiers="const">
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<return type="Vector2i" />
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<description>
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Returns the window's size including its border.
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</description>
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</method>
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<method name="get_theme_color" qualifiers="const">
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<return type="Color" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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</description>
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</method>
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<method name="get_theme_constant" qualifiers="const">
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<return type="int" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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</description>
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</method>
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<method name="get_theme_default_base_scale" qualifiers="const">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_theme_default_font" qualifiers="const">
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<return type="Font" />
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<description>
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</description>
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</method>
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<method name="get_theme_default_font_size" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="get_theme_font" qualifiers="const">
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<return type="Font" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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Returns the [Font] at [code]name[/code] if the theme has [code]theme_type[/code].
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</description>
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</method>
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<method name="get_theme_font_size" qualifiers="const">
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<return type="int" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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Returns the font size at [code]name[/code] if the theme has [code]theme_type[/code].
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</description>
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</method>
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<method name="get_theme_icon" qualifiers="const">
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<return type="Texture2D" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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</description>
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</method>
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<method name="get_theme_stylebox" qualifiers="const">
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<return type="StyleBox" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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</description>
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</method>
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<method name="grab_focus">
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<return type="void" />
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<description>
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Causes the window to grab focus, allowing it to receive user input.
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</description>
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</method>
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<method name="has_focus" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if the window is focused.
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</description>
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</method>
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<method name="has_theme_color" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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</description>
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</method>
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<method name="has_theme_constant" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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</description>
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</method>
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<method name="has_theme_font" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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Returns [code]true[/code] if [Font] with [code]name[/code] is in [code]theme_type[/code].
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Returns [code]false[/code] if the theme does not have [code]theme_type[/code].
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</description>
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</method>
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<method name="has_theme_font_size" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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Returns [code]true[/code] if font size with [code]name[/code] is in [code]theme_type[/code].
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Returns [code]false[/code] if the theme does not have [code]theme_type[/code].
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</description>
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</method>
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<method name="has_theme_icon" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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</description>
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</method>
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<method name="has_theme_stylebox" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="theme_type" type="StringName" default="""" />
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<description>
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</description>
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</method>
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<method name="hide">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="is_embedded" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if the window is currently embedded in another window.
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</description>
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</method>
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<method name="is_layout_rtl" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if layout is right-to-left.
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</description>
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</method>
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<method name="is_maximize_allowed" qualifiers="const">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="is_using_font_oversampling" qualifiers="const">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="move_to_foreground">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="popup">
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<return type="void" />
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<argument index="0" name="rect" type="Rect2i" default="Rect2i(0, 0, 0, 0)" />
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<description>
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</description>
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</method>
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<method name="popup_centered">
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<return type="void" />
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<argument index="0" name="minsize" type="Vector2i" default="Vector2i(0, 0)" />
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<description>
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</description>
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</method>
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<method name="popup_centered_clamped">
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<return type="void" />
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<argument index="0" name="minsize" type="Vector2i" default="Vector2i(0, 0)" />
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<argument index="1" name="fallback_ratio" type="float" default="0.75" />
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<description>
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</description>
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</method>
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<method name="popup_centered_ratio">
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<return type="void" />
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<argument index="0" name="ratio" type="float" default="0.8" />
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<description>
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</description>
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</method>
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<method name="popup_on_parent">
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<return type="void" />
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<argument index="0" name="parent_rect" type="Rect2i" />
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<description>
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</description>
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</method>
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<method name="request_attention">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="reset_size">
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<return type="void" />
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<description>
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Resets the size to the minimum size, which is the max of [member min_size] and (if [member wrap_controls] is enabled) [method get_contents_minimum_size]. This is equivalent to calling [code]set_size(Vector2i())[/code] (or any size below the minimum).
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</description>
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</method>
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<method name="set_flag">
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<return type="void" />
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<argument index="0" name="flag" type="int" enum="Window.Flags" />
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<argument index="1" name="enabled" type="bool" />
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<description>
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Sets a specified window flag.
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</description>
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</method>
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<method name="set_ime_active">
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<return type="void" />
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<argument index="0" name="active" type="bool" />
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<description>
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</description>
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</method>
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<method name="set_ime_position">
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<return type="void" />
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<argument index="0" name="position" type="Vector2i" />
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<description>
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</description>
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</method>
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<method name="set_layout_direction">
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<return type="void" />
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<argument index="0" name="direction" type="int" enum="Window.LayoutDirection" />
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<description>
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Sets layout direction and text writing direction. Right-to-left layouts are necessary for certain languages (e.g. Arabic and Hebrew).
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</description>
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</method>
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<method name="set_use_font_oversampling">
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<return type="void" />
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<argument index="0" name="enable" type="bool" />
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<description>
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</description>
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</method>
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<method name="show">
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<return type="void" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="always_on_top" type="bool" setter="set_flag" getter="get_flag" default="false">
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If [code]true[/code], the window will be on top of all other windows.
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</member>
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<member name="auto_translate" type="bool" setter="set_auto_translate" getter="is_auto_translating" default="true">
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Toggles if any text should automatically change to its translated version depending on the current locale.
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</member>
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<member name="borderless" type="bool" setter="set_flag" getter="get_flag" default="false">
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If [code]true[/code], the window will have no borders.
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</member>
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<member name="content_scale_aspect" type="int" setter="set_content_scale_aspect" getter="get_content_scale_aspect" enum="Window.ContentScaleAspect" default="0">
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</member>
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<member name="content_scale_factor" type="float" setter="set_content_scale_factor" getter="get_content_scale_factor" default="1.0">
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</member>
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<member name="content_scale_mode" type="int" setter="set_content_scale_mode" getter="get_content_scale_mode" enum="Window.ContentScaleMode" default="0">
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</member>
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<member name="content_scale_size" type="Vector2i" setter="set_content_scale_size" getter="get_content_scale_size" default="Vector2i(0, 0)">
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</member>
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<member name="current_screen" type="int" setter="set_current_screen" getter="get_current_screen" default="0">
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The screen the window is currently on.
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</member>
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<member name="exclusive" type="bool" setter="set_exclusive" getter="is_exclusive" default="false">
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</member>
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<member name="max_size" type="Vector2i" setter="set_max_size" getter="get_max_size" default="Vector2i(0, 0)">
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</member>
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<member name="min_size" type="Vector2i" setter="set_min_size" getter="get_min_size" default="Vector2i(0, 0)">
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</member>
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<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="Window.Mode" default="0">
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Set's the window's current mode.
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[b]Note:[/b] Fullscreen mode is not exclusive fullscreen on Windows and Linux.
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</member>
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<member name="position" type="Vector2i" setter="set_position" getter="get_position" default="Vector2i(0, 0)">
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The window's position in pixels.
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</member>
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<member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i(100, 100)">
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The window's size in pixels.
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</member>
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<member name="theme" type="Theme" setter="set_theme" getter="get_theme">
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</member>
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<member name="theme_type_variation" type="StringName" setter="set_theme_type_variation" getter="get_theme_type_variation" default="&""">
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</member>
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<member name="title" type="String" setter="set_title" getter="get_title" default="""">
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The window's title.
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</member>
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<member name="transient" type="bool" setter="set_transient" getter="is_transient" default="false">
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</member>
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<member name="transparent" type="bool" setter="set_flag" getter="get_flag" default="false">
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</member>
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<member name="unfocusable" type="bool" setter="set_flag" getter="get_flag" default="false">
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</member>
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<member name="unresizable" type="bool" setter="set_flag" getter="get_flag" default="false">
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If [code]true[/code], the window can't be resized.
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</member>
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<member name="visible" type="bool" setter="set_visible" getter="is_visible" default="true">
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If [code]true[/code], the window is visible.
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</member>
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<member name="wrap_controls" type="bool" setter="set_wrap_controls" getter="is_wrapping_controls" default="false">
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</member>
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</members>
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<signals>
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<signal name="about_to_popup">
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<description>
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</description>
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</signal>
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<signal name="close_requested">
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<description>
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</description>
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</signal>
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<signal name="files_dropped">
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<argument index="0" name="files" type="PackedStringArray" />
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<description>
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</description>
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</signal>
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<signal name="focus_entered">
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<description>
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</description>
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</signal>
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<signal name="focus_exited">
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<description>
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</description>
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</signal>
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<signal name="go_back_requested">
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<description>
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</description>
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</signal>
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<signal name="mouse_entered">
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<description>
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</description>
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</signal>
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<signal name="mouse_exited">
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<description>
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</description>
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</signal>
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<signal name="theme_changed">
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<description>
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</description>
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</signal>
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<signal name="visibility_changed">
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<description>
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</description>
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</signal>
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<signal name="window_input">
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<argument index="0" name="event" type="InputEvent" />
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="NOTIFICATION_VISIBILITY_CHANGED" value="30">
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</constant>
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<constant name="MODE_WINDOWED" value="0" enum="Mode">
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Windowed mode.
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</constant>
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<constant name="MODE_MINIMIZED" value="1" enum="Mode">
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Minimized window mode.
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</constant>
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<constant name="MODE_MAXIMIZED" value="2" enum="Mode">
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Maximized window mode.
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</constant>
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<constant name="MODE_FULLSCREEN" value="3" enum="Mode">
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Fullscreen window mode. Note that this is not [i]exclusive[/i] fullscreen. On Windows and Linux, a borderless window is used to emulate fullscreen. On macOS, a new desktop is used to display the running project.
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Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode.
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</constant>
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<constant name="MODE_EXCLUSIVE_FULLSCREEN" value="4" enum="Mode">
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Exclusive fullscreen window mode. This mode is implemented on Windows only. On other platforms, it is equivalent to [constant MODE_FULLSCREEN].
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Only one window in exclusive fullscreen mode can be visible on a given screen at a time. If multiple windows are in exclusive fullscreen mode for the same screen, the last one being set to this mode takes precedence.
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Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode.
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</constant>
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<constant name="FLAG_RESIZE_DISABLED" value="0" enum="Flags">
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The window's ability to be resized.
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</constant>
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<constant name="FLAG_BORDERLESS" value="1" enum="Flags">
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Borderless window.
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</constant>
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<constant name="FLAG_ALWAYS_ON_TOP" value="2" enum="Flags">
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Flag for making the window always on top of all other windows.
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</constant>
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<constant name="FLAG_TRANSPARENT" value="3" enum="Flags">
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</constant>
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<constant name="FLAG_NO_FOCUS" value="4" enum="Flags">
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</constant>
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<constant name="FLAG_MAX" value="5" enum="Flags">
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</constant>
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<constant name="CONTENT_SCALE_MODE_DISABLED" value="0" enum="ContentScaleMode">
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</constant>
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<constant name="CONTENT_SCALE_MODE_CANVAS_ITEMS" value="1" enum="ContentScaleMode">
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</constant>
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<constant name="CONTENT_SCALE_MODE_VIEWPORT" value="2" enum="ContentScaleMode">
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</constant>
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<constant name="CONTENT_SCALE_ASPECT_IGNORE" value="0" enum="ContentScaleAspect">
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</constant>
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<constant name="CONTENT_SCALE_ASPECT_KEEP" value="1" enum="ContentScaleAspect">
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</constant>
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<constant name="CONTENT_SCALE_ASPECT_KEEP_WIDTH" value="2" enum="ContentScaleAspect">
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</constant>
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<constant name="CONTENT_SCALE_ASPECT_KEEP_HEIGHT" value="3" enum="ContentScaleAspect">
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</constant>
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<constant name="CONTENT_SCALE_ASPECT_EXPAND" value="4" enum="ContentScaleAspect">
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</constant>
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<constant name="LAYOUT_DIRECTION_INHERITED" value="0" enum="LayoutDirection">
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Automatic layout direction, determined from the parent control layout direction.
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</constant>
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<constant name="LAYOUT_DIRECTION_LOCALE" value="1" enum="LayoutDirection">
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Automatic layout direction, determined from the current locale.
|
|
</constant>
|
|
<constant name="LAYOUT_DIRECTION_LTR" value="2" enum="LayoutDirection">
|
|
Left-to-right layout direction.
|
|
</constant>
|
|
<constant name="LAYOUT_DIRECTION_RTL" value="3" enum="LayoutDirection">
|
|
Right-to-left layout direction.
|
|
</constant>
|
|
</constants>
|
|
<theme_items>
|
|
<theme_item name="title_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
|
|
</theme_item>
|
|
<theme_item name="title_outline_modulate" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
|
|
The color of the title outline.
|
|
</theme_item>
|
|
<theme_item name="close_h_ofs" data_type="constant" type="int" default="18">
|
|
</theme_item>
|
|
<theme_item name="close_v_ofs" data_type="constant" type="int" default="24">
|
|
</theme_item>
|
|
<theme_item name="resize_margin" data_type="constant" type="int" default="4">
|
|
</theme_item>
|
|
<theme_item name="scaleborder_size" data_type="constant" type="int" default="4">
|
|
</theme_item>
|
|
<theme_item name="title_height" data_type="constant" type="int" default="36">
|
|
</theme_item>
|
|
<theme_item name="title_outline_size" data_type="constant" type="int" default="0">
|
|
The size of the title outline.
|
|
</theme_item>
|
|
<theme_item name="title_font" data_type="font" type="Font">
|
|
</theme_item>
|
|
<theme_item name="title_font_size" data_type="font_size" type="int">
|
|
The size of the title font.
|
|
</theme_item>
|
|
<theme_item name="close" data_type="icon" type="Texture2D">
|
|
</theme_item>
|
|
<theme_item name="close_pressed" data_type="icon" type="Texture2D">
|
|
</theme_item>
|
|
<theme_item name="embedded_border" data_type="style" type="StyleBox">
|
|
</theme_item>
|
|
</theme_items>
|
|
</class>
|