mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
118eed485e
All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
69 lines
2.8 KiB
C++
69 lines
2.8 KiB
C++
/*************************************************************************/
|
|
/* bit_mask.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef BIT_MASK_H
|
|
#define BIT_MASK_H
|
|
|
|
#include "resource.h"
|
|
#include "io/resource_loader.h"
|
|
|
|
|
|
class BitMap : public Resource {
|
|
|
|
GDCLASS(BitMap,Resource);
|
|
OBJ_SAVE_TYPE(BitMap);
|
|
RES_BASE_EXTENSION("pbm");
|
|
|
|
Vector<uint8_t> bitmask;
|
|
int width;
|
|
int height;
|
|
|
|
protected:
|
|
void _set_data(const Dictionary& p_d);
|
|
Dictionary _get_data() const;
|
|
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
|
|
void create(const Size2& p_size);
|
|
void create_from_image_alpha(const Image& p_image);
|
|
|
|
void set_bit(const Point2& p_pos,bool p_value);
|
|
bool get_bit(const Point2& p_pos) const;
|
|
void set_bit_rect(const Rect2& p_rect,bool p_value);
|
|
int get_true_bit_count() const;
|
|
|
|
Size2 get_size() const;
|
|
|
|
BitMap();
|
|
};
|
|
|
|
|
|
#endif // BIT_MASK_H
|