godot/modules/mono/glue/Managed/Files
Ignacio Etcheverry bf94eed60c C#: Fix Basis(Vec3,Vec3,Vec3) constructor
Now it sets axes in order to match GDScript implementation.
2018-11-20 02:08:22 +01:00
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Attributes
Extensions Fix C# API assembly build errors in generics 2018-10-05 19:39:11 +02:00
Interfaces
AABB.cs
Array.cs Mono: Fix not creating generic Array or Dictionary where expected 2018-09-27 00:11:31 +02:00
Basis.cs C#: Fix Basis(Vec3,Vec3,Vec3) constructor 2018-11-20 02:08:22 +01:00
Color.cs
DebuggingUtils.cs
Dictionary.cs Mono: Fix not creating generic Array or Dictionary where expected 2018-09-27 00:11:31 +02:00
GD.cs Fix C# API assembly build errors in generics 2018-10-05 19:39:11 +02:00
GodotSynchronizationContext.cs
GodotTaskScheduler.cs
MarshalUtils.cs
Mathf.cs
MathfEx.cs
NodePath.cs
Object.base.cs
Plane.cs
Quat.cs
Rect2.cs
RID.cs
SignalAwaiter.cs
StringExtensions.cs
Transform2D.cs
Transform.cs [Mono] implement Transform.InterpolateWith() 2018-09-15 13:08:21 +08:00
Vector2.cs
Vector3.cs