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bf94eed60c
Now it sets axes in order to match GDScript implementation. |
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.. | ||
Attributes | ||
Extensions | ||
Interfaces | ||
AABB.cs | ||
Array.cs | ||
Basis.cs | ||
Color.cs | ||
DebuggingUtils.cs | ||
Dictionary.cs | ||
GD.cs | ||
GodotSynchronizationContext.cs | ||
GodotTaskScheduler.cs | ||
MarshalUtils.cs | ||
Mathf.cs | ||
MathfEx.cs | ||
NodePath.cs | ||
Object.base.cs | ||
Plane.cs | ||
Quat.cs | ||
Rect2.cs | ||
RID.cs | ||
SignalAwaiter.cs | ||
StringExtensions.cs | ||
Transform2D.cs | ||
Transform.cs | ||
Vector2.cs | ||
Vector3.cs |