godot/servers/rendering
Rémi Verschelde 6f9c0aa40d
Merge pull request #93630 from BastiaanOlij/scene_data_projection_correction
Make RenderSceneData take projection correction into account
2024-07-09 00:03:14 +02:00
..
dummy
environment
renderer_rd Merge pull request #93630 from BastiaanOlij/scene_data_projection_correction 2024-07-09 00:03:14 +02:00
storage Track compositor effects that use motion vectors so we enable required logic 2024-06-12 12:37:18 +10:00
renderer_canvas_cull.cpp Add alternative pixel rounding 2024-06-29 10:33:39 -04:00
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_compositor.cpp fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_compositor.h fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Ensure Motion Vectors are enabled by particles and skeletons when using the Motion Vector debug draw option 2024-06-11 12:46:56 -07:00
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device_binds.cpp Remove useless instantiation in RDShaderFile::parse_versions_from_text 2024-06-27 08:57:06 +02:00
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp
rendering_device_driver.h Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 2024-05-31 14:15:49 +02:00
rendering_device_graph.cpp
rendering_device_graph.h
rendering_device.compat.inc
rendering_device.cpp Merge pull request #91551 from m4rr5/configure_timestamp_query_elements 2024-07-07 12:38:19 +02:00
rendering_device.h Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 2024-05-31 14:15:49 +02:00
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Fix completion of functions with struct param/return type in shaders 2024-05-28 12:13:25 +03:00
shader_compiler.h
shader_language.cpp Fix orphan StringName's in ShaderLanguage 2024-07-02 09:27:40 +03:00
shader_language.h Merge pull request #93469 from Chaosus/shader_fix_crash 2024-06-25 10:01:46 +02:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp Prevent changing some built-ins in spatial shaders 2024-06-17 19:18:14 +03:00
shader_types.h
shader_warnings.cpp
shader_warnings.h