godot/drivers
Rémi Verschelde bf7e19887e
Merge pull request #87096 from jsjtxietian/save-to-cache
Add `shader_cache_dir_valid` check to `_save_to_cache`
2024-01-15 13:29:03 +01:00
..
alsa
alsamidi
coreaudio [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
coremidi
d3d12 Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
egl Fix various spelling errors 2024-01-04 09:56:43 -05:00
gl_context [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
gles3 Merge pull request #87096 from jsjtxietian/save-to-cache 2024-01-15 13:29:03 +01:00
png Fix lossless formats in PortableCompressedTexture2D 2024-01-05 00:11:01 +05:00
pulseaudio [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
unix Merge pull request #84107 from BlueCube3310/file-access-optimization 2024-01-04 16:39:47 +01:00
vulkan Merge pull request #86855 from RandomShaper/fix_vk_get_image 2024-01-15 13:25:24 +01:00
wasapi Fix Dummy audio driver initialization issue on WASAPI output device initialization failure 2024-01-09 17:36:13 +01:00
windows Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +01:00
winmidi
xaudio2
register_driver_types.cpp
register_driver_types.h
SCsub Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +01:00