godot/platform
Rémi Verschelde 1455159d2c
Merge pull request #86379 from m4gr3d/update_render_thread_paused_timing_main
Android: Update the logic used to start / stop the render thread
2024-01-05 12:05:08 +01:00
..
android Merge pull request #86379 from m4gr3d/update_render_thread_paused_timing_main 2024-01-05 12:05:08 +01:00
ios [iOS export] Add export options for performance capabilities and min. iOS version. 2024-01-04 19:38:53 +02:00
linuxbsd Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy 2024-01-04 14:25:33 +01:00
macos Merge pull request #86682 from Daylily-Zeleen/daylily-zeleen/distinguish_between_dynamic_libaray_not_found_and_can't_open 2024-01-02 18:06:17 +01:00
web SCons: Add stack_size and default_pthread_stack_size options to Web target 2024-01-03 14:11:24 +01:00
windows Merge pull request #84246 from bruvzg/win_frac_refresh 2024-01-04 14:25:14 +01:00
register_platform_apis.h
SCsub