godot/core/math
Rémi Verschelde bf05dab74f Merge pull request #7532 from tagcup/pcg_prng
Replace the existing PRNG (Xorshift31) with (minimal) PCG-32.
2017-01-16 20:06:54 +01:00
..
a_star.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
a_star.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
audio_frame.cpp Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
audio_frame.h Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
bsp_tree.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
bsp_tree.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
camera_matrix.cpp Fix compile errors related to audio on OSX 2017-01-16 20:32:44 +11:00
camera_matrix.h Type renames: 2017-01-11 00:52:51 -03:00
face3.cpp Type renames: 2017-01-11 00:52:51 -03:00
face3.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
geometry.cpp Type renames: 2017-01-11 00:52:51 -03:00
geometry.h Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
math_2d.cpp Type renames: 2017-01-11 00:52:51 -03:00
math_2d.h Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method naming 2017-01-13 20:00:43 -03:00
math_defs.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
math_funcs.cpp Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state). 2017-01-15 19:15:16 -06:00
math_funcs.h Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state). 2017-01-15 19:15:16 -06:00
matrix3.cpp Type renames: 2017-01-11 00:52:51 -03:00
matrix3.h Type renames: 2017-01-11 00:52:51 -03:00
octree.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
pcg.cpp Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state). 2017-01-15 19:15:16 -06:00
pcg.h Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state). 2017-01-15 19:15:16 -06:00
plane.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
plane.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
quat.cpp Type renames: 2017-01-11 00:52:51 -03:00
quat.h Merge pull request #7426 from m4nu3lf/bugfix/physics 2017-01-10 22:27:32 -03:00
quick_hull.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
quick_hull.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
rect3.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
rect3.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
transform.cpp Type renames: 2017-01-11 00:52:51 -03:00
transform.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
triangle_mesh.cpp Style: Various fixes to play nice with clang-format 2017-01-16 08:49:52 +01:00
triangle_mesh.h Type renames: 2017-01-11 00:52:51 -03:00
triangulate.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
triangulate.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
triangulator.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
triangulator.h begin new serialization framework 2015-02-15 01:21:26 -03:00
vector3.cpp Type renames: 2017-01-11 00:52:51 -03:00
vector3.h Type renames: 2017-01-11 00:52:51 -03:00