godot/core
Fabio Alessandrelli 3ae8eda1ed
Merge pull request #55603 from Calinou/add-os-crash-method
Add an `OS.crash()` method for testing system crash handler
2021-12-06 16:34:15 +01:00
..
config Don't show errors when getting nonexistent settings 2021-11-25 08:23:42 -06:00
crypto
debugger
error Fix console colors on Windows 2021-11-26 13:10:55 +03:00
extension Change gdnative interface so that Godot object initialization should be triggered from the extension side 2021-11-30 16:55:48 +01:00
input Unexpose joy_connection_changed method 2021-12-06 13:10:17 +01:00
io Merge pull request #47257 from timothyqiu/http-client-proxy 2021-12-06 13:30:53 +01:00
math Expose max_axis_index and max_axis_index for Vector2(i) 2021-12-02 23:45:41 -06:00
multiplayer
object Change gdnative interface so that Godot object initialization should be triggered from the extension side 2021-11-30 16:55:48 +01:00
os
string Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
templates Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
variant Expose max_axis_index and max_axis_index for Vector2(i) 2021-12-02 23:45:41 -06:00
core_bind.cpp Add an OS.crash() method for testing system crash handler 2021-12-03 22:11:46 +01:00
core_bind.h Add an OS.crash() method for testing system crash handler 2021-12-03 22:11:46 +01:00
core_builders.py
core_constants.cpp
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
register_core_types.cpp
register_core_types.h
SCsub
typedefs.h
version.h