godot/editor
bruvzg be611c1c05
Implement Label3D node.
Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
2022-04-22 12:08:46 +03:00
..
debugger Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
fileserver Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
icons Implement Label3D node. 2022-04-22 12:08:46 +03:00
import Implement Label3D node. 2022-04-22 12:08:46 +03:00
plugins Implement Label3D node. 2022-04-22 12:08:46 +03:00
translations Extract theme property names for localization 2022-04-01 11:35:22 +08:00
action_map_editor.cpp Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
action_map_editor.h Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
animation_bezier_editor.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
animation_bezier_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
animation_track_editor_plugins.cpp Clip animation track keyframe rects 2022-03-31 18:39:04 +08:00
animation_track_editor_plugins.h
animation_track_editor.cpp Highlight hovered keyframes in the animation track editor 2022-04-08 01:43:21 +02:00
animation_track_editor.h Highlight hovered keyframes in the animation track editor 2022-04-08 01:43:21 +02:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
code_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
connections_dialog.cpp
connections_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
create_dialog.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
create_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
dependency_editor.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
dependency_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
doc_tools.h
editor_about.cpp Decrease the default line spacing in the script editor 2022-03-21 02:00:58 +01:00
editor_about.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_asset_installer.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_asset_installer.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_autoload_settings.cpp Improve autoload inheritance error message 2022-04-04 15:51:02 -04:00
editor_autoload_settings.h
editor_builders.py [Editor build] Use smaller .mo files instead of .po, if gettext is available. 2022-03-24 21:17:32 +02:00
editor_command_palette.cpp
editor_command_palette.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_data.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
editor_data.h Cleanup EditorNode and EditorData 2022-03-30 20:12:26 +02:00
editor_dir_dialog.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_dir_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_export.cpp Remove or make private FileAccess close() methods. 2022-04-12 14:50:14 +03:00
editor_export.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_feature_profile.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_feature_profile.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_file_dialog.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
editor_file_dialog.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_file_system.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
editor_file_system.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_folding.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_folding.h
editor_fonts.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_fonts.h
editor_help_search.cpp Improve handling for editor search with blank searches 2022-04-05 21:39:02 +01:00
editor_help_search.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_help.cpp [Help] Add simulated slanted font support to the editor help. 2022-03-22 16:16:04 +02:00
editor_help.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_inspector.cpp Fixes incorrect display of property labels with feature tags 2022-04-19 09:08:56 +08:00
editor_inspector.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp Fix editor_log text copy 2022-04-08 22:13:48 +02:00
editor_log.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_native_shader_source_visualizer.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
editor_native_shader_source_visualizer.h
editor_node.cpp Import scenes as AnimationLibrary 2022-04-13 15:06:56 +02:00
editor_node.h Improvements to files_dropped signal 2022-04-11 00:37:06 +02:00
editor_path.cpp Cleanup EditorNode and EditorData 2022-03-30 20:12:26 +02:00
editor_path.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_paths.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_paths.h
editor_plugin_settings.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_plugin_settings.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_plugin.cpp Import scenes as AnimationLibrary 2022-04-13 15:06:56 +02:00
editor_plugin.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_properties.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
editor_properties.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_property_name_processor.cpp Extract theme property names for localization 2022-04-01 11:35:22 +08:00
editor_property_name_processor.h Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
editor_resource_picker.cpp Make resource unique when pasting to another scene 2022-03-24 18:52:59 +01:00
editor_resource_picker.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_resource_preview.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_run.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
editor_sectioned_inspector.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_settings_dialog.cpp [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
editor_settings_dialog.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
editor_settings.cpp Merge pull request #54740 from LightningAA/project-manager-sort-by-most-recent-as-default 2022-04-12 21:05:15 +02:00
editor_settings.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
editor_spin_slider.cpp Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
editor_spin_slider.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_themes.cpp Remove unused SplitContainer bg theme property 2022-04-08 13:05:29 +02:00
editor_themes.h
editor_toaster.cpp
editor_toaster.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_translation_parser.cpp
editor_translation_parser.h
editor_translation.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_translation.h
editor_vcs_interface.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
export_template_manager.cpp Unzip read success no longer breaks read loop 2022-04-16 16:39:37 -07:00
export_template_manager.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
filesystem_dock.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
filesystem_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
find_in_files.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
find_in_files.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
groups_editor.cpp Add _group_selected to callable methods 2022-03-24 19:23:55 -05:00
groups_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
import_defaults_editor.cpp
import_defaults_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
import_dock.cpp Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
import_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
inspector_dock.cpp Cleanup EditorNode and EditorData 2022-03-30 20:12:26 +02:00
inspector_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
localization_editor.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
localization_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
plugin_config_dialog.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
plugin_config_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
pot_generator.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
pot_generator.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
progress_dialog.cpp
progress_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
project_export.cpp Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
project_export.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
project_manager.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
project_manager.h Merge pull request #54740 from LightningAA/project-manager-sort-by-most-recent-as-default 2022-04-12 21:05:15 +02:00
project_settings_editor.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
project_settings_editor.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
property_editor.cpp
property_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
property_selector.cpp
property_selector.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
quick_open.cpp
quick_open.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
register_exporters.h
rename_dialog.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
rename_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
reparent_dialog.cpp
reparent_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
scene_tree_dock.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
scene_tree_dock.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
scene_tree_editor.cpp Fix errors when locking nodes 2022-03-27 16:10:57 -03:00
scene_tree_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
script_create_dialog.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
script_create_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
SCsub Convert the editor and default theme fonts to WOFF2 format to save space. 2022-03-25 11:45:55 +02:00
shader_create_dialog.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
shader_create_dialog.h
shader_globals_editor.cpp Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
shader_globals_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
template_builders.py