godot/editor/export
Gilles Roudière be1c9d677d Rename all gdnative occurences to gdextension
Non-exhaustive list of case-sensitive renames:

GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension ->Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:04:57 +01:00
..
editor_export_platform_pc.cpp Allow specifying a prefix to automatically detect library files for gdextension exports 2022-12-01 18:20:40 +01:00
editor_export_platform_pc.h
editor_export_platform.cpp Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
editor_export_platform.h [.NET Export] Improve .NET export process. 2022-10-07 13:33:06 +03:00
editor_export_plugin.cpp Simplify GDVIRTUAL_REQUIRED_CALL calls 2022-11-30 18:36:57 +01:00
editor_export_plugin.h Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
editor_export_preset.cpp
editor_export_preset.h
editor_export_shared_object.h
editor_export.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
editor_export.h
export_template_manager.cpp Use forward-declarations in big editor classes 2022-11-29 09:59:43 +01:00
export_template_manager.h
project_export.cpp Use forward-declarations in big editor classes 2022-11-29 09:59:43 +01:00
project_export.h
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