mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
86 lines
3.3 KiB
C++
86 lines
3.3 KiB
C++
/*************************************************************************/
|
|
/* shader_warnings.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef SHADER_WARNINGS
|
|
#define SHADER_WARNINGS
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
|
|
#include "core/string/string_name.h"
|
|
#include "core/templates/list.h"
|
|
#include "core/templates/map.h"
|
|
|
|
class ShaderWarning {
|
|
public:
|
|
enum Code {
|
|
FLOAT_COMPARISON,
|
|
UNUSED_CONSTANT,
|
|
UNUSED_FUNCTION,
|
|
UNUSED_STRUCT,
|
|
UNUSED_UNIFORM,
|
|
UNUSED_VARYING,
|
|
UNUSED_LOCAL_VARIABLE,
|
|
WARNING_MAX,
|
|
};
|
|
|
|
enum CodeFlags : uint32_t {
|
|
NONE_FLAG = 0U,
|
|
FLOAT_COMPARISON_FLAG = 1U,
|
|
UNUSED_CONSTANT_FLAG = 2U,
|
|
UNUSED_FUNCTION_FLAG = 4U,
|
|
UNUSED_STRUCT_FLAG = 8U,
|
|
UNUSED_UNIFORM_FLAG = 16U,
|
|
UNUSED_VARYING_FLAG = 32U,
|
|
UNUSED_LOCAL_VARIABLE_FLAG = 64U,
|
|
};
|
|
|
|
private:
|
|
Code code;
|
|
int line;
|
|
StringName subject;
|
|
|
|
public:
|
|
Code get_code() const;
|
|
int get_line() const;
|
|
const StringName &get_subject() const;
|
|
String get_message() const;
|
|
String get_name() const;
|
|
|
|
static String get_name_from_code(Code p_code);
|
|
static Code get_code_from_name(const String &p_name);
|
|
static CodeFlags get_flags_from_codemap(const Map<Code, bool> &p_map);
|
|
|
|
ShaderWarning(Code p_code = WARNING_MAX, int p_line = -1, const StringName &p_subject = "");
|
|
};
|
|
|
|
#endif // DEBUG_ENABLED
|
|
|
|
#endif // SHADER_WARNINGS
|