godot/doc/classes
2021-03-04 11:17:26 +01:00
..
@GlobalScope.xml fix minor issue in smooth step function's documentation 2021-02-13 02:12:58 +05:30
AABB.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AcceptDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
AESContext.xml Add C# code examples to the docs 2020-09-26 12:29:55 +02:00
AnimatedSprite2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
AnimatedSprite3D.xml Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D 2021-02-17 15:13:47 +01:00
AnimatedTexture.xml
Animation.xml Fix incorrect parameter in audio_track_set_key_stream. 2021-01-11 18:55:14 -06:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend2.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeOutput.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml Add C# code examples to the docs 2020-09-26 12:29:55 +02:00
AnimationNodeStateMachinePlayback.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml Add C# code examples to the docs 2020-09-26 12:29:55 +02:00
AnimationNodeTimeScale.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationPlayer.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Update documentation for the new ProcessMode 2021-02-19 10:22:09 -05:00
Area2D.xml Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
Area3D.xml Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
Array.xml Fixes typo in Array::bsearch_custom doc 2021-02-26 18:01:08 +08:00
ArrayMesh.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar2D.xml Explain A Star pathfinding algorithm cost calcuation 2021-01-05 19:51:38 +08:00
AStar.xml Explain A Star pathfinding algorithm cost calcuation 2021-01-05 19:51:38 +08:00
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Add AudioEffectCapture 2021-02-02 09:22:16 -08:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectReverb.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStream.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamGenerator.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml
AudioStreamPlayer3D.xml Improve the AudioStreamPlayer3D class documentation 2020-11-23 16:56:05 +01:00
AudioStreamPlayer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml
BakedLightmap.xml
BakedLightmapData.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
BaseButton.xml Exposed shortcut_context property to scripting and added documentation. 2020-11-30 00:11:40 +10:00
BaseMaterial3D.xml Alpha Hash and Alpha2Coverage Implementation 2020-11-02 20:11:20 -08:00
Basis.xml Improve argument names for core types 2020-12-07 05:01:33 -05:00
BitMap.xml
Bone2D.xml
BoneAttachment3D.xml
bool.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
BoxContainer.xml
BoxMesh.xml Merge pull request #44183 from madmiraal/box_shape-size 2020-12-28 16:06:50 +01:00
BoxShape3D.xml Use box size instead of extents for Shape dimensions 2020-12-08 11:58:21 +00:00
Button.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
ButtonGroup.xml Rename button group property to button_group 2020-10-24 01:30:18 -04:00
Callable.xml Fix examples in Callable docs 2021-03-02 02:34:53 +01:00
Camera2D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Camera3D.xml Rename Camera3D near and far getters and setters 2020-12-20 13:46:57 +00:00
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
CanvasItemMaterial.xml
CanvasLayer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CanvasModulate.xml
CanvasTexture.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CenterContainer.xml
CharFXTransform.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CheckBox.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
CheckButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
CircleShape2D.xml
ClassDB.xml Clarify class_get_method_list() in release exports 2021-01-07 01:23:25 +01:00
ClippedCamera3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CodeEdit.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
CodeHighlighter.xml doc: Don't bind argument names with p_ prefix 2021-02-04 14:45:06 +01:00
CollisionObject2D.xml
CollisionObject3D.xml
CollisionPolygon2D.xml
CollisionPolygon3D.xml Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
CollisionShape2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CollisionShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Color.xml Replace ColorN and from HTML with a string constructor 2021-02-01 17:27:19 -05:00
ColorPicker.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
ColorPickerButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ColorRect.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
ConeTwistJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
ConfigFile.xml Translate GDScript Code Examples to C# (C) 2020-09-26 11:48:37 +02:00
ConfirmationDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
Container.xml
Control.xml Fix crash during drag if user freed the drag preview 2021-02-24 20:59:17 +01:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CPUParticles2D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
CPUParticles3D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
Crypto.xml feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
CryptoKey.xml
Cubemap.xml
CubemapArray.xml
Curve2D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
Curve3D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
Curve.xml
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
DampedSpringJoint2D.xml
Decal.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
Dictionary.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Add sky_only setting to DirectionalLight3Ds 2020-10-21 23:28:08 -07:00
Directory.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
DisplayServer.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
DTLSServer.xml Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
EditorDebuggerPlugin.xml
EditorExportPlugin.xml Complete documentation of EditorExportPlugin 2020-12-29 13:46:14 +01:00
EditorFeatureProfile.xml doc: Sync classref with current source 2020-09-04 10:43:11 +02:00
EditorFileDialog.xml
EditorFileSystem.xml
EditorFileSystemDirectory.xml
EditorImportPlugin.xml Clarify EditorImportPlugin.get_visible_name. 2021-02-11 11:13:17 +01:00
EditorInspector.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml
EditorInterface.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml Merge pull request #43861 from JFonS/fix_gizmo_defval 2020-11-25 19:28:05 +01:00
EditorPlugin.xml Merge pull request #46221 from akien-mga/doc-sync-classref 2021-02-19 15:06:50 +01:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml
EditorSceneImporterGLTF.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorSceneImporterMesh.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorScript.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorSelection.xml
EditorSettings.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml Update SyntaxHighlighter documentation 2020-10-11 17:14:37 +01:00
EditorTranslationParserPlugin.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorVCSInterface.xml
EncodedObjectAsID.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Engine.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EngineDebugger.xml
Environment.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Expression.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
File.xml Expose a File.flush() method to scripting 2021-02-13 01:37:16 +01:00
FileDialog.xml Rename unselect to deselect 2020-12-21 10:26:41 +00:00
FileSystemDock.xml
float.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
Font.xml [TextServer] Restore character and space extra spacing support. 2021-02-15 10:46:23 +02:00
FontData.xml Merge pull request #46045 from bruvzg/text_server_bmp_create 2021-02-24 12:55:36 +01:00
Generic6DOFJoint3D.xml Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Geometry2D.xml Fixed Geometry2D::get_closest_points_between_segments docs 2020-12-12 12:45:06 +01:00
Geometry3D.xml Removed unused method Geometry.get_uv84_normal_bit 2020-10-09 10:22:26 +03:00
GeometryInstance3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GIProbe.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
GIProbeData.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
GLTFAccessor.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFAnimation.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFBufferView.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFCamera.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFDocument.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFLight.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFMesh.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFNode.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFSkeleton.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
GLTFSkin.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFSpecGloss.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFState.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
GLTFTexture.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GPUParticles2D.xml Document GPU particles visibility rect/aabb behavior 2021-01-16 17:37:17 +02:00
GPUParticles3D.xml Document GPU particles visibility rect/aabb behavior 2021-01-16 17:37:17 +02:00
GPUParticlesAttractor3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollision3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionHeightField.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionSDF.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Gradient.xml Rename offset to point in remove_point() 2020-12-28 17:57:55 +01:00
GradientTexture.xml
GraphEdit.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GraphNode.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
GridContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
GrooveJoint2D.xml
HashingContext.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
HBoxContainer.xml
HeightMapShape3D.xml
HingeJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
HMACContext.xml feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml Unify URI encoding/decoding and add to C# 2021-01-28 07:45:01 -05:00
HTTPRequest.xml Unify URI encoding/decoding and add to C# 2021-01-28 07:45:01 -05:00
Image.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
ImageTexture3D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
ImageTexture.xml Describe ImageTexture, Image creation and usage 2020-11-17 16:00:41 +02:00
ImageTextureLayered.xml
ImmediateGeometry3D.xml
Input.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InputEvent.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InputEventAction.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml Made serialization of Command toggleable when saving InputEvents. 2020-11-19 21:05:45 +10:00
InputMap.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml Document InstancePlaceholder.create_instance not being thread-safe. 2020-11-11 21:34:51 -05:00
int.xml Several edits to the GDScript docs 2020-12-01 16:05:10 +03:00
IP.xml
ItemList.xml Remove trivial examples in the ItemList class documentation 2021-03-03 22:58:45 +01:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml Document that the JavaScript singleton may be disabled at build-time 2020-09-20 16:40:16 +02:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml
JSONParser.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
JSONParseResult.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
JSONRPC.xml
KinematicBody2D.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
KinematicBody3D.xml updating descriptions 2020-10-12 20:24:19 -03:00
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml Change themes *_color_* to *_*_color 2021-01-24 06:28:49 +00:00
LargeTexture.xml
Light2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
Light3D.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
LineEdit.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
LineShape2D.xml
LinkButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Listener3D.xml
MainLoop.xml Mention that the delta argument is in seconds in Node documentation 2021-01-05 19:14:37 +01:00
MarginContainer.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
Marshalls.xml
Material.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
MenuButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Mesh.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
MeshDataTool.xml Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
MeshInstance2D.xml
MeshInstance3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
MeshLibrary.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
MeshTexture.xml
MultiMesh.xml Clarify that MultiMesh.set_instance_color() multiplies vertex colors 2020-10-15 10:19:20 +02:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
Mutex.xml
Navigation2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Navigation3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
NavigationAgent2D.xml
NavigationAgent3D.xml
NavigationMesh.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml
NavigationRegion3D.xml
NavigationServer2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
NavigationServer3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
NetworkedMultiplayerPeer.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
NinePatchRect.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Node2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Node3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Node3DGizmo.xml
Node.xml Update documentation for the new ProcessMode 2021-02-19 10:22:09 -05:00
NodePath.xml Merge pull request #43246 from HaSa1002/docs-lang-5 2020-11-16 09:16:18 +01:00
Object.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
OccluderPolygon2D.xml
OmniLight3D.xml
OptionButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ORMMaterial3D.xml
OS.xml Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead 2021-02-25 18:34:50 +01:00
PackedByteArray.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedColorArray.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedFloat64Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedInt32Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedInt64Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedScene.xml fixed typo in packedscene 2021-02-11 13:22:44 -08:00
PackedSceneGLTF.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedStringArray.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedVector2Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedVector3Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
Panel.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanelContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml
PCKPacker.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
Performance.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PHashTranslation.xml
PhysicalBone3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
PhysicalSkyMaterial.xml
PhysicsBody2D.xml Remove old RigidBody layers property and methods. 2020-10-13 16:59:49 +01:00
PhysicsBody3D.xml Merge pull request #40993 from Calinou/doc-collision-layer-mask 2020-08-31 15:32:44 +02:00
PhysicsDirectBodyState2D.xml
PhysicsDirectBodyState3D.xml
PhysicsDirectSpaceState2D.xml Fix cast_motion sometimes failing 2020-11-27 15:33:00 +00:00
PhysicsDirectSpaceState3D.xml Fix cast_motion sometimes failing 2020-11-27 15:33:00 +00:00
PhysicsMaterial.xml
PhysicsServer2D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
PhysicsServer3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
PhysicsShapeQueryParameters2D.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PhysicsShapeQueryParameters3D.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PhysicsShapeQueryResult2D.xml
PhysicsShapeQueryResult3D.xml
PhysicsTestMotionResult2D.xml
PinJoint2D.xml
PinJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
Plane.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PlaneMesh.xml Document how to solve UV jittering when using large procedural meshes 2020-12-19 18:16:52 +01:00
PointLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
PointMesh.xml
Polygon2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
PolygonPathFinder.xml
Popup.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
PopupMenu.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ProjectSettings.xml Logger: Cache 'flush_stdout_on_print' to improve performance, and works before ProjectSettings starts. 2021-02-28 19:36:10 -03:00
ProximityGroup3D.xml ProximityGroup: Fix access modifiers, rename private methods for clarity 2020-12-11 14:32:05 +01:00
ProxyTexture.xml
QuadMesh.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Quat.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
RandomNumberGenerator.xml Add ability to restore RandomNumberGenerator state 2020-12-07 13:50:46 +02:00
Range.xml
RayCast2D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
RayCast3D.xml Adding Raycast3D custom debug shape thickness and color 2021-03-04 11:17:26 +01:00
RayShape2D.xml
RayShape3D.xml
RDAttachmentFormat.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDSamplerState.xml
RDShaderBytecode.xml
RDShaderFile.xml
RDShaderSource.xml
RDTextureFormat.xml Rename RD texture "type" to "texture_type" 2020-12-04 19:34:50 -05:00
RDTextureView.xml
RDUniform.xml Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
RDVertexAttribute.xml
Rect2.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Rect2i.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
RectangleShape2D.xml Use rectangle size instead of extents for Shape dimensions 2020-12-08 11:57:46 +00:00
Reference.xml Remove the implication that references and resources are not objected from their description 2021-01-11 08:22:16 -05:00
ReferenceRect.xml Merge pull request #42907 from Xrayez/add-ref-rect-border-width 2020-10-22 15:58:12 +02:00
ReflectionProbe.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
RenderingServer.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Resource.xml Document a built-in use of Resource.resource_name 2021-01-23 21:33:48 +01:00
ResourceFormatLoader.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
ResourcePreloader.xml
ResourceSaver.xml
RichTextEffect.xml
RichTextLabel.xml Expose RichTextLabel selection to script 2021-02-15 17:26:58 -07:00
RID.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
RigidBody2D.xml Update area-body_shape_entered-exited signal documentation. 2021-01-09 13:34:50 +00:00
RigidBody3D.xml Update area-body_shape_entered-exited signal documentation. 2021-01-09 13:34:50 +00:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead 2021-02-25 18:34:50 +01:00
SceneTreeTimer.xml
Script.xml
ScriptCreateDialog.xml doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
ScriptEditor.xml Update SyntaxHighlighter documentation 2020-10-11 17:14:37 +01:00
ScriptEditorBase.xml Update SyntaxHighlighter documentation 2020-10-11 17:14:37 +01:00
ScrollBar.xml
ScrollContainer.xml
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
Shortcut.xml Rename ShortCut to Shortcut which is more grammatically correct 2020-09-09 21:54:54 +02:00
Signal.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
Skeleton2D.xml
Skeleton3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SkeletonIK3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Skin.xml
SkinReference.xml
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml
SliderJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
SoftBody3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
SphereMesh.xml
SphereShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpinBox.xml Document theming a SpinBox's background 2021-02-21 19:32:11 +01:00
SplitContainer.xml
SpotLight3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpringArm3D.xml
Sprite2D.xml Hide extra options from various nodes if they're not enabled 2021-03-02 09:25:09 -03:00
Sprite3D.xml Update and complete the Sprite3D and SpriteBase3D class documentations 2020-09-12 15:43:01 +02:00
SpriteBase3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
SpriteFrames.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml Docs change: More detailed description of StreamPeerTCP.is_connected_to_host() 2020-10-07 16:35:33 +02:00
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
StreamTextureLayered.xml
String.xml Unify URI encoding/decoding and add to C# 2021-01-28 07:45:01 -05:00
StringName.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
StyleBox.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Fix some grammar in StyleBoxFlat class docs 2021-02-28 20:09:10 -05:00
StyleBoxLine.xml
StyleBoxTexture.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
SubViewport.xml Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE 2020-12-10 12:24:49 +00:00
SubViewportContainer.xml
SurfaceTool.xml Improve the SurfaceTool.generate_normals() documentation 2021-02-07 16:11:17 +01:00
SyntaxHighlighter.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
TabContainer.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Tabs.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
TCP_Server.xml
TextEdit.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
TextFile.xml
TextLine.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
TextParagraph.xml [Complex Text Layouts] Add drop-caps support to TextParagraph and RTL. 2020-12-13 22:20:02 +02:00
TextServer.xml Merge pull request #46045 from bruvzg/text_server_bmp_create 2021-02-24 12:55:36 +01:00
TextServerManager.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
Texture2D.xml Describe ImageTexture, Image creation and usage 2020-11-17 16:00:41 +02:00
Texture2DArray.xml
Texture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
Texture.xml
TextureButton.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TextureLayered.xml
TextureProgressBar.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
TextureRect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Theme.xml [docs] Clarification on theme's get_stylebox 2021-02-20 10:10:28 -05:00
Thread.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TileMap.xml Docs: Fix TileMap::map_to_world description 2021-01-29 12:38:21 +01:00
TileSet.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
Timer.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
TouchScreenButton.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
Transform2D.xml Improve argument names for core types 2020-12-07 05:01:33 -05:00
Transform.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Translation.xml
TranslationServer.xml
Tree.xml Merge pull request #45994 from Jummit/expose-edit-selected 2021-02-22 16:29:03 +01:00
TreeItem.xml docs: Add TreeItem method descriptions 2021-01-28 22:34:29 -06:00
TriangleMesh.xml
Tween.xml
UDPServer.xml
UndoRedo.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Variant.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
VBoxContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Vector2.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Vector2i.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
Vector3.xml Added signed_angle_to for Vector3 2021-02-16 05:07:33 -05:00
Vector3i.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VelocityTracker3D.xml
VideoPlayer.xml Document the expected low performance of VideoPlayer on HTML5 2020-12-25 11:59:37 +01:00
VideoStream.xml
Viewport.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
ViewportTexture.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibilityEnabler2D.xml
VisibilityEnabler3D.xml
VisibilityNotifier2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibilityNotifier3D.xml
VisualInstance3D.xml Cross-reference AABB getter methods in the documentation 2020-09-16 15:53:10 +02:00
VisualShader.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNode.xml doc: Sync classref with current source 2020-10-09 15:04:15 +02:00
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeCustom.xml Removes redundant code & fix documentation for VisualShaderNodeCustom 2020-09-06 12:09:15 +03:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml Renames Type to OpType in VisualShaderNodeMultiplyAdd 2020-09-15 11:06:18 +03:00
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeResizableBase.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScreenUVToSDF.xml Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
VisualShaderNodeSmoothStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture3DUniform.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureSDF.xml Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
VisualShaderNodeTextureSDFNormal.xml Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
VisualShaderNodeTextureUniform.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformMult.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeVec3Constant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Window.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
World2D.xml Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. 2020-09-18 10:43:31 +01:00
World3D.xml Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. 2020-09-18 10:43:31 +01:00
WorldEnvironment.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
XRInterface.xml
XROrigin3D.xml
XRPositionalTracker.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
XRServer.xml
YSort.xml