godot/editor/import
Rémi Verschelde fff4240bb4 Fix code formatting issues and VS compilation
Also temporarily disable multicheck build so that we get a full build
even when there are style issues on Vulkan.

Fixes #33356.
2020-02-11 12:05:19 +01:00
..
atlas_import_failed.xpm
editor_import_collada.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp Fix Vector3 ambiguities and out of bounds init. 2020-02-11 12:03:39 +01:00
editor_scene_importer_gltf.h Texture refactor 2020-02-11 11:53:26 +01:00
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_csv.cpp
resource_importer_csv.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
resource_importer_layered_texture.h Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
resource_importer_obj.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
resource_importer_obj.h
resource_importer_scene.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
resource_importer_scene.h
resource_importer_texture_atlas.cpp Texture refactor 2020-02-11 11:53:26 +01:00
resource_importer_texture_atlas.h
resource_importer_texture.cpp Fixes to Basis Universal. 2020-02-11 12:02:59 +01:00
resource_importer_texture.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
resource_importer_wav.cpp
resource_importer_wav.h
SCsub