godot/editor/doc
Rémi Verschelde 6947bed015 Pass engine name and version parts as proper strings
Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
2017-11-20 00:51:14 +01:00
..
doc_data.cpp Pass engine name and version parts as proper strings 2017-11-20 00:51:14 +01:00
doc_data.h
doc_dump.cpp Pass engine name and version parts as proper strings 2017-11-20 00:51:14 +01:00
doc_dump.h
SCsub