godot/platform/web
Yuri Sizov 1da09fd477 Merge pull request #79062 from MewPurPur/svg-optimizations
Optimize SVG icons and remove unused Transpose icon
2023-07-12 21:02:53 +02:00
..
api
doc_classes Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
export Merge pull request #79062 from MewPurPur/svg-optimizations 2023-07-12 21:02:53 +02:00
js Merge pull request #78437 from bruvzg/set_icon 2023-07-12 15:09:14 +02:00
.eslintrc.engine.js
.eslintrc.html.js
.eslintrc.js
.eslintrc.libs.js
audio_driver_web.cpp
audio_driver_web.h
detect.py SCons: Move platform logo/run icon to export folder 2023-06-20 13:16:37 +02:00
display_server_web.cpp Add error checks and harmonize behavior of the set_icon method. 2023-07-03 13:48:28 +03:00
display_server_web.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
dom_keys.inc
emscripten_helpers.py
godot_audio.h
godot_js.h
godot_webgl2.h
http_client_web.cpp
http_client_web.h
javascript_bridge_singleton.cpp
os_web.cpp Fix formatting of dlopen error message on Windows 2023-07-09 23:39:45 +02:00
os_web.h
package-lock.json
package.json
platform_config.h
README.md
SCsub
serve.py
web_main.cpp
web_runtime.cpp

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.