godot/core/variant
2022-03-17 10:49:34 +01:00
..
array.cpp
array.h
binder_common.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
callable_bind.cpp Fix script editor errors with CustomCallables 2022-02-07 14:34:42 +01:00
callable_bind.h Fix script editor errors with CustomCallables 2022-02-07 14:34:42 +01:00
callable.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
callable.h Fix script editor errors with CustomCallables 2022-02-07 14:34:42 +01:00
container_type_validate.h
dictionary.cpp
dictionary.h
method_ptrcall.h Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
native_ptr.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
SCsub
type_info.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
typed_array.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
variant_call.cpp Fix blend animation to solve TRS track bug & blend order inconsistency 2022-03-16 05:11:55 +09:00
variant_construct.cpp
variant_construct.h
variant_destruct.cpp
variant_destruct.h
variant_internal.h Fix Variant Ref<> assignment. 2022-02-11 12:30:49 +01:00
variant_op.cpp [GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
variant_op.h
variant_parser.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
variant_parser.h
variant_setget.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
variant_setget.h
variant_utility.cpp VariantUtility: Unexpose Math::range_step_decimals 2022-03-07 22:13:49 +01:00
variant.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
variant.h Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00