mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
43 lines
736 B
Plaintext
43 lines
736 B
Plaintext
|
|
include("test_base.sq")
|
|
|
|
class TestFall extends PhysicsTestBase {
|
|
|
|
|
|
fall_elements=10
|
|
|
|
function init_internal() {
|
|
|
|
for (local i=0;i<10;i++) {
|
|
|
|
local shape_idx=[
|
|
PhysicsServer.SHAPE_SPHERE,
|
|
PhysicsServer.SHAPE_BOX,
|
|
PhysicsServer.SHAPE_CAPSULE,
|
|
PhysicsServer.SHAPE_CYLINDER,
|
|
PhysicsServer.SHAPE_CONVEX_POLYGON
|
|
];
|
|
|
|
local stype=shape_idx[i%5];
|
|
// stype=PhysicsServer.SHAPE_SPHERE;
|
|
|
|
local t=Transform()
|
|
t.set_origin(Vector3(-0.7+0.0*i,3.5+4.1*i,0))
|
|
t.rotate_basis(Vector3(1,0,0),Math.PI/4*i)
|
|
|
|
local b = create_body(stype,PhysicsServer.BODY_MODE_RIGID,t);
|
|
|
|
}
|
|
|
|
create_static_plane( Plane( Vector3(0,1,0), -1) );
|
|
|
|
}
|
|
|
|
constructor() {
|
|
PhysicsTestBase.constructor()
|
|
}
|
|
}
|
|
|
|
|
|
return TestFall
|