godot/platform/javascript/package.json
Fabio Alessandrelli c38984d286 [HTML5] Enforce JavaScript style with eslint.
Applies to javascript files inside the platform library folder, the
exposed Engine code, and any javascript files in modules.

Files ending with ".externs.js" will be ignored, you can create a
".eslintignore" file to specify extra files to be ignored.
2020-11-23 12:15:18 +01:00

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{
"name": "godot",
"private": true,
"version": "1.0.0",
"description": "Linting setup for Godot's HTML5 platform code",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1",
"lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules",
"lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
"lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js",
"lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js",
"format": "npm run format:engine && npm run format:libs && npm run format:modules",
"format:engine": "npm run lint:engine -- --fix",
"format:libs": "npm run lint:libs -- --fix",
"format:modules": "npm run lint:modules -- --fix"
},
"author": "Godot Engine contributors",
"license": "MIT",
"devDependencies": {
"eslint": "^7.9.0",
"eslint-config-airbnb-base": "^14.2.0",
"eslint-plugin-import": "^2.22.0"
}
}