godot/scene/resources/tile_set.cpp
Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
2017-01-02 23:03:46 -03:00

448 lines
14 KiB
C++

/*************************************************************************/
/* tile_set.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "tile_set.h"
bool TileSet::_set(const StringName& p_name, const Variant& p_value) {
String n = p_name;
int slash = n.find("/");
if (slash==-1)
return false;
int id = String::to_int(n.c_str(),slash);
if (!tile_map.has(id))
create_tile(id);
String what = n.substr(slash+1,n.length());
if (what=="name")
tile_set_name(id,p_value);
else if (what=="texture")
tile_set_texture(id,p_value);
else if (what=="tex_offset")
tile_set_texture_offset(id,p_value);
else if (what=="material")
tile_set_material(id,p_value);
else if (what=="shape_offset")
tile_set_shape_offset(id,p_value);
else if (what=="region")
tile_set_region(id,p_value);
else if (what=="shape")
tile_set_shape(id,p_value);
else if (what=="shapes")
_tile_set_shapes(id,p_value);
else if (what=="occluder")
tile_set_light_occluder(id,p_value);
else if (what=="occluder_offset")
tile_set_occluder_offset(id,p_value);
else if (what=="navigation")
tile_set_navigation_polygon(id,p_value);
else if (what=="navigation_offset")
tile_set_navigation_polygon_offset(id,p_value);
else
return false;
return true;
}
bool TileSet::_get(const StringName& p_name,Variant &r_ret) const{
String n = p_name;
int slash = n.find("/");
if (slash==-1)
return false;
int id = String::to_int(n.c_str(),slash);
ERR_FAIL_COND_V(!tile_map.has(id),false);
String what = n.substr(slash+1,n.length());
if (what=="name")
r_ret=tile_get_name(id);
else if (what=="texture")
r_ret=tile_get_texture(id);
else if (what=="tex_offset")
r_ret=tile_get_texture_offset(id);
else if (what=="material")
r_ret=tile_get_material(id);
else if (what=="shape_offset")
r_ret=tile_get_shape_offset(id);
else if (what=="region")
r_ret=tile_get_region(id);
else if (what=="shape")
r_ret=tile_get_shape(id);
else if (what=="shapes")
r_ret=_tile_get_shapes(id);
else if (what=="occluder")
r_ret=tile_get_light_occluder(id);
else if (what=="occluder_offset")
r_ret=tile_get_occluder_offset(id);
else if (what=="navigation")
r_ret=tile_get_navigation_polygon(id);
else if (what=="navigation_offset")
r_ret=tile_get_navigation_polygon_offset(id);
else
return false;
return true;
}
void TileSet::_get_property_list( List<PropertyInfo> *p_list) const{
for(Map<int,Data>::Element *E=tile_map.front();E;E=E->next()) {
int id = E->key();
String pre = itos(id)+"/";
p_list->push_back(PropertyInfo(Variant::STRING,pre+"name"));
p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"));
p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"tex_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"material",PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemMaterial"));
p_list->push_back(PropertyInfo(Variant::RECT2,pre+"region"));
p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"occluder_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"occluder",PROPERTY_HINT_RESOURCE_TYPE,"OccluderPolygon2D"));
p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"navigation_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"navigation",PROPERTY_HINT_RESOURCE_TYPE,"NavigationPolygon"));
p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"shape_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D",PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY,pre+"shapes",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
}
}
void TileSet::create_tile(int p_id) {
ERR_FAIL_COND( tile_map.has(p_id) );
tile_map[p_id]=Data();
_change_notify("");
emit_changed();
}
void TileSet::tile_set_texture(int p_id,const Ref<Texture> &p_texture) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].texture=p_texture;
emit_changed();
}
Ref<Texture> TileSet::tile_get_texture(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<Texture>());
return tile_map[p_id].texture;
}
void TileSet::tile_set_material(int p_id,const Ref<CanvasItemMaterial> &p_material) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].material=p_material;
emit_changed();
}
Ref<CanvasItemMaterial> TileSet::tile_get_material(int p_id) const{
ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<CanvasItemMaterial>());
return tile_map[p_id].material;
}
void TileSet::tile_set_texture_offset(int p_id,const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].offset=p_offset;
emit_changed();
}
Vector2 TileSet::tile_get_texture_offset(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2());
return tile_map[p_id].offset;
}
void TileSet::tile_set_shape_offset(int p_id,const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].shape_offset=p_offset;
emit_changed();
}
Vector2 TileSet::tile_get_shape_offset(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2());
return tile_map[p_id].shape_offset;
}
void TileSet::tile_set_region(int p_id,const Rect2 &p_region) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].region=p_region;
emit_changed();
}
Rect2 TileSet::tile_get_region(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id),Rect2());
return tile_map[p_id].region;
}
void TileSet::tile_set_name(int p_id,const String &p_name) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].name=p_name;
emit_changed();
}
String TileSet::tile_get_name(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id),String());
return tile_map[p_id].name;
}
void TileSet::tile_set_shape(int p_id,const Ref<Shape2D> &p_shape) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].shapes.resize(1);
tile_map[p_id].shapes[0]=p_shape;
emit_changed();
}
Ref<Shape2D> TileSet::tile_get_shape(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<Shape2D>());
if (tile_map[p_id].shapes.size()>0)
return tile_map[p_id].shapes[0];
return Ref<Shape2D>();
}
void TileSet::tile_set_light_occluder(int p_id,const Ref<OccluderPolygon2D> &p_light_occluder) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].occluder=p_light_occluder;
}
Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const{
ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<OccluderPolygon2D>());
return tile_map[p_id].occluder;
}
void TileSet::tile_set_navigation_polygon_offset(int p_id,const Vector2& p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].navigation_polygon_offset=p_offset;
}
Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const{
ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2());
return tile_map[p_id].navigation_polygon_offset;
}
void TileSet::tile_set_navigation_polygon(int p_id,const Ref<NavigationPolygon> &p_navigation_polygon) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].navigation_polygon=p_navigation_polygon;
}
Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<NavigationPolygon>());
return tile_map[p_id].navigation_polygon;
}
void TileSet::tile_set_occluder_offset(int p_id,const Vector2& p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].occluder_offset=p_offset;
}
Vector2 TileSet::tile_get_occluder_offset(int p_id) const{
ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2());
return tile_map[p_id].occluder_offset;
}
void TileSet::tile_set_shapes(int p_id,const Vector<Ref<Shape2D> > &p_shapes) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].shapes=p_shapes;
emit_changed();
}
Vector<Ref<Shape2D> > TileSet::tile_get_shapes(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id),Vector<Ref<Shape2D> >());
return tile_map[p_id].shapes;
}
void TileSet::_tile_set_shapes(int p_id,const Array& p_shapes) {
ERR_FAIL_COND(!tile_map.has(p_id));
Vector<Ref<Shape2D> > shapes;
for(int i=0;i<p_shapes.size();i++) {
Ref<Shape2D> s = p_shapes[i];
if (s.is_valid())
shapes.push_back(s);
}
tile_set_shapes(p_id,shapes);
}
Array TileSet::_tile_get_shapes(int p_id) const{
ERR_FAIL_COND_V(!tile_map.has(p_id),Array());
Array arr;
Vector<Ref<Shape2D> >shp = tile_map[p_id].shapes;
for(int i=0;i<shp.size();i++)
arr.push_back(shp[i]);
return arr;
}
Array TileSet::_get_tiles_ids() const{
Array arr;
for (Map<int, Data>::Element *E = tile_map.front(); E; E = E->next()) {
arr.push_back(E->key());
}
return arr;
}
void TileSet::get_tile_list(List<int> *p_tiles) const {
for(Map<int,Data>::Element *E=tile_map.front();E;E=E->next()) {
p_tiles->push_back(E->key());
}
}
bool TileSet::has_tile(int p_id) const {
return tile_map.has(p_id);
}
void TileSet::remove_tile(int p_id) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map.erase(p_id);
_change_notify("");
emit_changed();
}
int TileSet::get_last_unused_tile_id() const {
if (tile_map.size())
return tile_map.back()->key()+1;
else
return 0;
}
int TileSet::find_tile_by_name(const String& p_name) const {
for(Map<int,Data>::Element *E=tile_map.front();E;E=E->next()) {
if (p_name==E->get().name)
return E->key();
}
return -1;
}
void TileSet::clear() {
tile_map.clear();
_change_notify("");
emit_changed();
}
void TileSet::_bind_methods() {
ClassDB::bind_method(_MD("create_tile","id"),&TileSet::create_tile);
ClassDB::bind_method(_MD("tile_set_name","id","name"),&TileSet::tile_set_name);
ClassDB::bind_method(_MD("tile_get_name","id"),&TileSet::tile_get_name);
ClassDB::bind_method(_MD("tile_set_texture","id","texture:Texture"),&TileSet::tile_set_texture);
ClassDB::bind_method(_MD("tile_get_texture:Texture","id"),&TileSet::tile_get_texture);
ClassDB::bind_method(_MD("tile_set_material","id","material:CanvasItemMaterial"),&TileSet::tile_set_material);
ClassDB::bind_method(_MD("tile_get_material:CanvasItemMaterial","id"),&TileSet::tile_get_material);
ClassDB::bind_method(_MD("tile_set_texture_offset","id","texture_offset"),&TileSet::tile_set_texture_offset);
ClassDB::bind_method(_MD("tile_get_texture_offset","id"),&TileSet::tile_get_texture_offset);
ClassDB::bind_method(_MD("tile_set_shape_offset","id","shape_offset"),&TileSet::tile_set_shape_offset);
ClassDB::bind_method(_MD("tile_get_shape_offset","id"),&TileSet::tile_get_shape_offset);
ClassDB::bind_method(_MD("tile_set_region","id","region"),&TileSet::tile_set_region);
ClassDB::bind_method(_MD("tile_get_region","id"),&TileSet::tile_get_region);
ClassDB::bind_method(_MD("tile_set_shape","id","shape:Shape2D"),&TileSet::tile_set_shape);
ClassDB::bind_method(_MD("tile_get_shape:Shape2D","id"),&TileSet::tile_get_shape);
ClassDB::bind_method(_MD("tile_set_shapes","id","shapes"),&TileSet::_tile_set_shapes);
ClassDB::bind_method(_MD("tile_get_shapes","id"),&TileSet::_tile_get_shapes);
ClassDB::bind_method(_MD("tile_set_navigation_polygon","id","navigation_polygon:NavigationPolygon"),&TileSet::tile_set_navigation_polygon);
ClassDB::bind_method(_MD("tile_get_navigation_polygon:NavigationPolygon","id"),&TileSet::tile_get_navigation_polygon);
ClassDB::bind_method(_MD("tile_set_navigation_polygon_offset","id","navigation_polygon_offset"),&TileSet::tile_set_navigation_polygon_offset);
ClassDB::bind_method(_MD("tile_get_navigation_polygon_offset","id"),&TileSet::tile_get_navigation_polygon_offset);
ClassDB::bind_method(_MD("tile_set_light_occluder","id","light_occluder:OccluderPolygon2D"),&TileSet::tile_set_light_occluder);
ClassDB::bind_method(_MD("tile_get_light_occluder:OccluderPolygon2D","id"),&TileSet::tile_get_light_occluder);
ClassDB::bind_method(_MD("tile_set_occluder_offset","id","occluder_offset"),&TileSet::tile_set_occluder_offset);
ClassDB::bind_method(_MD("tile_get_occluder_offset","id"),&TileSet::tile_get_occluder_offset);
ClassDB::bind_method(_MD("remove_tile","id"),&TileSet::remove_tile);
ClassDB::bind_method(_MD("clear"),&TileSet::clear);
ClassDB::bind_method(_MD("get_last_unused_tile_id"),&TileSet::get_last_unused_tile_id);
ClassDB::bind_method(_MD("find_tile_by_name","name"),&TileSet::find_tile_by_name);
ClassDB::bind_method(_MD("get_tiles_ids", "name"), &TileSet::_get_tiles_ids);
}
TileSet::TileSet() {
}