godot/main
Rémi Verschelde d40b1825fc Revert "change low cpu delay to 1 usec, should make editor smoother and not really use"
This reverts commit ca19403306.

See discussion in ca19403306 (commitcomment-25715906)
It also did not fix the issue it claimed to fix.
2017-11-19 21:40:25 +01:00
..
tests GDScript: Refactor "GD" class prefix to "GDScript" 2017-11-16 18:54:56 +01:00
app_icon.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00
input_default.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
input_default.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
main.cpp Revert "change low cpu delay to 1 usec, should make editor smoother and not really use" 2017-11-19 21:40:25 +01:00
main.h Merge pull request #10531 from RandomShaper/remove-old-android-setting 2017-08-29 00:09:27 +02:00
performance.cpp Improved monitors units and colors. 2017-10-23 02:11:02 -05:00
performance.h Improved monitors units and colors. 2017-10-23 02:11:02 -05:00
SCsub New splash screen. 2017-10-13 16:40:22 -05:00
splash.png New splash screen. 2017-10-13 16:40:22 -05:00