godot/main
Rémi Verschelde 0e6cac8ab8
Merge pull request #29465 from bruvzg/per_pixel_transp_impr
Removes redundant "splash" setting, improves per pixel transparency documentation.
2019-06-12 12:50:17 +02:00
..
tests Add RegEx substitution testcase and fix relevant docs 2019-05-11 09:03:19 +02:00
app_icon.png
default_controller_mappings.h
gamecontrollerdb_204.txt
gamecontrollerdb_205.txt
gamecontrollerdb.txt
godotcontrollerdb.txt
input_default.cpp [Input] Release keys/actions pressed if window loses focus 2019-04-27 12:05:12 -03:00
input_default.h [Input] Release keys/actions pressed if window loses focus 2019-04-27 12:05:12 -03:00
main_builders.py
main_timer_sync.cpp
main_timer_sync.h
main.cpp Merge pull request #29465 from bruvzg/per_pixel_transp_impr 2019-06-12 12:50:17 +02:00
main.h
performance.cpp Add missing enum value to Performance::get_monitor_type 2019-04-22 15:15:09 +02:00
performance.h Add a monitor for the orphan nodes 2019-04-17 23:13:16 +02:00
SCsub
splash_editor.png
splash.png