godot/servers/rendering/renderer_rd/effects
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
..
bokeh_dof.cpp
bokeh_dof.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
copy_effects.cpp Move screen space effects into a separate class 2022-07-19 13:27:39 +10:00
copy_effects.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
resolve.cpp Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
resolve.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub
ss_effects.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
ss_effects.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
tone_mapper.cpp
tone_mapper.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
vrs.cpp Fix various typos not caught by codespell 2022-07-21 07:38:23 -04:00
vrs.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00