mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
b5334d14f7
Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
104 lines
4.3 KiB
C++
104 lines
4.3 KiB
C++
/*************************************************************************/
|
|
/* java_godot_wrapper.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
// note, swapped java and godot around in the file name so all the java
|
|
// wrappers are together
|
|
|
|
#ifndef JAVA_GODOT_WRAPPER_H
|
|
#define JAVA_GODOT_WRAPPER_H
|
|
|
|
#include <android/log.h>
|
|
#include <jni.h>
|
|
|
|
#include "java_godot_view_wrapper.h"
|
|
#include "string_android.h"
|
|
|
|
// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
|
|
class GodotJavaWrapper {
|
|
private:
|
|
jobject godot_instance;
|
|
jobject activity;
|
|
jclass godot_class;
|
|
jclass activity_class;
|
|
|
|
GodotJavaViewWrapper *_godot_view = nullptr;
|
|
|
|
jmethodID _on_video_init = 0;
|
|
jmethodID _restart = 0;
|
|
jmethodID _finish = 0;
|
|
jmethodID _set_keep_screen_on = 0;
|
|
jmethodID _alert = 0;
|
|
jmethodID _get_GLES_version_code = 0;
|
|
jmethodID _get_clipboard = 0;
|
|
jmethodID _set_clipboard = 0;
|
|
jmethodID _request_permission = 0;
|
|
jmethodID _request_permissions = 0;
|
|
jmethodID _get_granted_permissions = 0;
|
|
jmethodID _init_input_devices = 0;
|
|
jmethodID _get_surface = 0;
|
|
jmethodID _is_activity_resumed = 0;
|
|
jmethodID _vibrate = 0;
|
|
jmethodID _get_input_fallback_mapping = 0;
|
|
jmethodID _on_godot_main_loop_started = 0;
|
|
jmethodID _get_class_loader = 0;
|
|
|
|
public:
|
|
GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance);
|
|
~GodotJavaWrapper();
|
|
|
|
jobject get_activity();
|
|
jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr);
|
|
|
|
jobject get_class_loader();
|
|
GodotJavaViewWrapper *get_godot_view();
|
|
|
|
void on_video_init(JNIEnv *p_env = nullptr);
|
|
void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
|
|
void restart(JNIEnv *p_env = nullptr);
|
|
void force_quit(JNIEnv *p_env = nullptr);
|
|
void set_keep_screen_on(bool p_enabled);
|
|
void alert(const String &p_message, const String &p_title);
|
|
int get_gles_version_code();
|
|
bool has_get_clipboard();
|
|
String get_clipboard();
|
|
bool has_set_clipboard();
|
|
void set_clipboard(const String &p_text);
|
|
bool request_permission(const String &p_name);
|
|
bool request_permissions();
|
|
Vector<String> get_granted_permissions() const;
|
|
void init_input_devices();
|
|
jobject get_surface();
|
|
bool is_activity_resumed();
|
|
void vibrate(int p_duration_ms);
|
|
String get_input_fallback_mapping();
|
|
};
|
|
|
|
#endif /* !JAVA_GODOT_WRAPPER_H */
|