mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
7593e55527
Changes to reduce the latency between changing node selection in the editor and seeing the new node reflected in the Inspector tab - Use Vector instead of List for ThemeOwner::get_theme_type_dependencies and related functions - Use Vector instead of List for ThemeContext::themes, set_themes(), and get_themes() - Add ClassDB:get_inheritance_chain_nocheck to get all parent/ancestor classes at once, to avoid repeated ClassDB locking overhead - Update BIND_THEME_ITEM macros and ThemeDB::update_class_instance_items to use provided StringNames for call to ThemeItemSetter, instead of creating a new StringName in each call These changes reduce the time taken by EditorInspector::update_tree by around 30-35%
86 lines
3.7 KiB
C++
86 lines
3.7 KiB
C++
/**************************************************************************/
|
|
/* theme_owner.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef THEME_OWNER_H
|
|
#define THEME_OWNER_H
|
|
|
|
#include "core/object/object.h"
|
|
#include "scene/resources/theme.h"
|
|
|
|
class Control;
|
|
class Node;
|
|
class ThemeContext;
|
|
class Window;
|
|
|
|
class ThemeOwner : public Object {
|
|
Node *holder = nullptr;
|
|
|
|
Control *owner_control = nullptr;
|
|
Window *owner_window = nullptr;
|
|
ThemeContext *owner_context = nullptr;
|
|
|
|
void _owner_context_changed();
|
|
ThemeContext *_get_active_owner_context() const;
|
|
|
|
Node *_get_next_owner_node(Node *p_from_node) const;
|
|
Ref<Theme> _get_owner_node_theme(Node *p_owner_node) const;
|
|
|
|
public:
|
|
// Theme owner node.
|
|
|
|
void set_owner_node(Node *p_node);
|
|
Node *get_owner_node() const;
|
|
bool has_owner_node() const;
|
|
|
|
void set_owner_context(ThemeContext *p_context, bool p_propagate = true);
|
|
|
|
// Theme propagation.
|
|
|
|
void assign_theme_on_parented(Node *p_for_node);
|
|
void clear_theme_on_unparented(Node *p_for_node);
|
|
void propagate_theme_changed(Node *p_to_node, Node *p_owner_node, bool p_notify, bool p_assign);
|
|
|
|
// Theme lookup.
|
|
|
|
void get_theme_type_dependencies(const Node *p_for_node, const StringName &p_theme_type, Vector<StringName> &r_result) const;
|
|
|
|
Variant get_theme_item_in_types(Theme::DataType p_data_type, const StringName &p_name, const Vector<StringName> &p_theme_types);
|
|
bool has_theme_item_in_types(Theme::DataType p_data_type, const StringName &p_name, const Vector<StringName> &p_theme_types);
|
|
|
|
float get_theme_default_base_scale();
|
|
Ref<Font> get_theme_default_font();
|
|
int get_theme_default_font_size();
|
|
|
|
ThemeOwner(Node *p_holder) { holder = p_holder; }
|
|
~ThemeOwner() {}
|
|
};
|
|
|
|
#endif // THEME_OWNER_H
|