godot/modules/navigation
smix8 ba5a3577a5 Make NavMap objects request sync only on demand
Replaces brute-force sync check loop with a self-listing system where each object is responsible for its own dirty sync, requesting it on demand only.
2024-11-27 01:00:07 +01:00
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2d fixed navigation obstacle carving broken during 07b7f76 2024-11-15 13:47:47 +01:00
3d
editor
config.py
nav_agent.cpp Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_agent.h Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_base.h
nav_link.cpp Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_link.h Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_map.cpp Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_map.h Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_obstacle.cpp Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_obstacle.h Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_region.cpp Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_region.h Make NavMap objects request sync only on demand 2024-11-27 01:00:07 +01:00
nav_rid.h
nav_utils.h Change navigation map performance monitor to use a struct 2024-11-24 13:27:45 +01:00
register_types.cpp
register_types.h
SCsub