godot/servers/rendering/renderer_rd
jfons ba832d83b2 Initial TAA implementation
Initial TAA support based on the implementation in Spartan Engine.

Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations.
2022-06-07 13:14:44 +02:00
..
effects Copy_to_fb is available in both raster and clustered renderers, remove unwanted checks 2022-05-13 13:19:42 +10:00
forward_clustered Initial TAA implementation 2022-06-07 13:14:44 +02:00
forward_mobile Initial TAA implementation 2022-06-07 13:14:44 +02:00
shaders Initial TAA implementation 2022-06-07 13:14:44 +02:00
storage_rd Refactor shader hints 2022-05-31 11:51:47 +03:00
cluster_builder_rd.cpp
cluster_builder_rd.h Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
effects_rd.cpp Initial TAA implementation 2022-06-07 13:14:44 +02:00
effects_rd.h Initial TAA implementation 2022-06-07 13:14:44 +02:00
pipeline_cache_rd.cpp
pipeline_cache_rd.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_canvas_render_rd.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_canvas_render_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_compositor_rd.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_compositor_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_scene_environment_rd.cpp
renderer_scene_environment_rd.h
renderer_scene_gi_rd.cpp Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
renderer_scene_gi_rd.h Merge canvas and decal into TextureStorage and add render target 2022-04-17 12:59:50 +10:00
renderer_scene_render_rd.cpp Initial TAA implementation 2022-06-07 13:14:44 +02:00
renderer_scene_render_rd.h Initial TAA implementation 2022-06-07 13:14:44 +02:00
renderer_scene_sky_rd.cpp Use IGN instead of white noise for sky dithering 2022-05-24 10:57:07 -07:00
renderer_scene_sky_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_storage_rd.cpp Ensure has_os_features is safely called as it can't be called from within the construct of RenderingServerDefault on which it relies 2022-06-01 20:47:32 +10:00
renderer_storage_rd.h Merge pull request #51102 from Calinou/renderingserver-add-api-version-getter 2022-05-03 14:44:55 +02:00
SCsub Splitting tonemapper into its own class 2022-04-28 15:00:30 +10:00
shader_rd.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h