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default_theme
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Improve Graphedit connection lines
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2022-05-30 17:33:01 +02:00 |
animation_library.cpp
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Fix type hints for AnimationLibrary's signals
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2022-06-12 13:20:51 -04:00 |
animation_library.h
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animation.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
animation.h
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audio_stream_sample.cpp
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audio_stream_sample.h
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bit_map.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
bit_map.h
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box_shape_3d.cpp
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box_shape_3d.h
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camera_effects.cpp
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camera_effects.h
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canvas_item_material.cpp
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canvas_item_material.h
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capsule_shape_2d.cpp
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capsule_shape_2d.h
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capsule_shape_3d.cpp
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capsule_shape_3d.h
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circle_shape_2d.cpp
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circle_shape_2d.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
concave_polygon_shape_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
convex_polygon_shape_2d.cpp
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convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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convex_polygon_shape_3d.h
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curve.cpp
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curve.h
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cylinder_shape_3d.cpp
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cylinder_shape_3d.h
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environment.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
environment.h
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fog_material.cpp
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fog_material.h
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font.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
font.h
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gradient.cpp
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gradient.h
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height_map_shape_3d.cpp
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height_map_shape_3d.h
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immediate_mesh.cpp
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immediate_mesh.h
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importer_mesh.cpp
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importer_mesh.h
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material.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
material.h
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mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
mesh_library.h
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mesh.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
mesh.h
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multimesh.cpp
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multimesh.h
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navigation_mesh.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
navigation_mesh.h
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Remove slash delimiter from NavigationMesh properties
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2022-06-09 09:20:52 +02:00 |
packed_scene.cpp
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Fix typos with codespell
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2022-05-23 21:32:19 +02:00 |
packed_scene.h
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particles_material.cpp
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Merge pull request #60803 from Chaosus/shader_hint_rename
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2022-05-24 08:15:33 +02:00 |
particles_material.h
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physics_material.cpp
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physics_material.h
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polygon_path_finder.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
polygon_path_finder.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
primitive_meshes.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
primitive_meshes.h
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Add properties to disable top/bottom cap generation in CylinderMesh
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2022-05-21 02:06:53 +02:00 |
rectangle_shape_2d.cpp
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rectangle_shape_2d.h
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resource_format_text.cpp
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Fix typos with codespell
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2022-05-23 21:32:19 +02:00 |
resource_format_text.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
scene_replication_config.cpp
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Improve MultiplayerSynchronizer editor usability
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2022-05-23 13:14:59 +02:00 |
scene_replication_config.h
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Improve MultiplayerSynchronizer editor usability
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2022-05-23 13:14:59 +02:00 |
SCsub
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segment_shape_2d.cpp
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segment_shape_2d.h
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separation_ray_shape_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
separation_ray_shape_2d.h
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separation_ray_shape_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
separation_ray_shape_3d.h
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shader.cpp
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shader.h
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shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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shape_3d.h
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skeleton_modification_2d_ccdik.cpp
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skeleton_modification_2d_ccdik.h
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skeleton_modification_2d_fabrik.cpp
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skeleton_modification_2d_fabrik.h
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skeleton_modification_2d_jiggle.cpp
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skeleton_modification_2d_jiggle.h
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skeleton_modification_2d_lookat.cpp
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skeleton_modification_2d_lookat.h
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skeleton_modification_2d_physicalbones.cpp
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skeleton_modification_2d_physicalbones.h
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skeleton_modification_2d_stackholder.cpp
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skeleton_modification_2d_stackholder.h
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skeleton_modification_2d_twoboneik.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
skeleton_modification_2d_twoboneik.h
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skeleton_modification_2d.cpp
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skeleton_modification_2d.h
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skeleton_modification_3d_ccdik.cpp
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skeleton_modification_3d_ccdik.h
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skeleton_modification_3d_fabrik.cpp
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skeleton_modification_3d_fabrik.h
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skeleton_modification_3d_jiggle.cpp
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skeleton_modification_3d_jiggle.h
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skeleton_modification_3d_lookat.cpp
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skeleton_modification_3d_lookat.h
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skeleton_modification_3d_stackholder.cpp
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skeleton_modification_3d_stackholder.h
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skeleton_modification_3d_twoboneik.cpp
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skeleton_modification_3d_twoboneik.h
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skeleton_modification_3d.cpp
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skeleton_modification_3d.h
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skeleton_modification_stack_2d.cpp
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skeleton_modification_stack_2d.h
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skeleton_modification_stack_3d.cpp
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skeleton_modification_stack_3d.h
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skin.cpp
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skin.h
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sky_material.cpp
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
sky_material.h
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
sky.cpp
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sky.h
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sphere_shape_3d.cpp
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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2022-05-22 08:46:01 +02:00 |
sphere_shape_3d.h
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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2022-05-22 08:46:01 +02:00 |
sprite_frames.cpp
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sprite_frames.h
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style_box.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
style_box.h
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surface_tool.cpp
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surface_tool.h
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syntax_highlighter.cpp
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syntax_highlighter.h
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text_file.cpp
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text_file.h
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text_line.cpp
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text_line.h
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text_paragraph.cpp
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text_paragraph.h
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texture.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
texture.h
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Re-add internal image field to ImageTexture
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2022-06-08 00:57:03 +02:00 |
theme.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
theme.h
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tile_set.cpp
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use ERR_FAIL_INDEX when preferred
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2022-05-25 13:36:45 -05:00 |
tile_set.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
video_stream.h
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visual_shader_nodes.cpp
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
visual_shader_nodes.h
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
visual_shader_particle_nodes.cpp
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visual_shader_particle_nodes.h
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visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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visual_shader.cpp
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Revert vector4 output ports in visual shaders
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2022-06-11 10:36:11 +03:00 |
visual_shader.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
world_2d.cpp
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world_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
world_3d.cpp
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Match NavMap and ProjectSettings with NavigationMesh defaults
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2022-06-03 19:17:49 +02:00 |
world_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
world_boundary_shape_2d.cpp
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world_boundary_shape_2d.h
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world_boundary_shape_3d.cpp
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world_boundary_shape_3d.h
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