godot/servers/rendering
Thaddeus Crews ba4e67e55e
Merge pull request #98266 from m-pranav-r/fix-light-visual-instance
Fix light culling mask behavior in Mobile and Compat renderers
2024-10-24 13:22:58 -05:00
..
dummy Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
environment
renderer_rd Merge pull request #86103 from ecmjohnson/fix-inside-volfog 2024-10-24 13:22:57 -05:00
storage Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
renderer_canvas_cull.cpp Revert incorrect rounding when 2D transform snapping 2024-10-15 10:43:42 +02:00
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
renderer_compositor.cpp
renderer_compositor.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Fixed light culling mask behavior in Mobile and Compat renderers 2024-10-23 08:38:56 +05:30
renderer_scene_cull.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
renderer_viewport.cpp
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device_binds.cpp fix headless import attempting to load graphics driver 2024-10-22 16:17:09 -04:00
rendering_device_binds.h
rendering_device_commons.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
rendering_device_commons.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
rendering_device_driver.cpp Move transitions of textures initialized by transfer workers to the main graphics queue. 2024-10-18 09:15:25 -03:00
rendering_device_driver.h Move transitions of textures initialized by transfer workers to the main graphics queue. 2024-10-18 09:15:25 -03:00
rendering_device_graph.cpp Improve synchronization of rendering commands after changes from transfer queues. 2024-10-21 11:27:56 -03:00
rendering_device_graph.h Improve synchronization of rendering commands after changes from transfer queues. 2024-10-21 11:27:56 -03:00
rendering_device.compat.inc
rendering_device.cpp Implement thread ownership change for RenderingDevice 2024-10-21 20:56:42 +02:00
rendering_device.h Implement thread ownership change for RenderingDevice 2024-10-21 20:56:42 +02:00
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
rendering_server_constants.h
rendering_server_default.cpp Implement thread ownership change for RenderingDevice 2024-10-21 20:56:42 +02:00
rendering_server_default.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Merge pull request #92441 from Chaosus/shader_custom_func_overloads 2024-10-14 14:09:59 -05:00
shader_compiler.h
shader_language.cpp Merge pull request #93590 from Chaosus/shader_custom_func_discard 2024-10-24 09:38:10 +03:00
shader_language.h Merge pull request #93590 from Chaosus/shader_custom_func_discard 2024-10-24 09:38:10 +03:00
shader_preprocessor.cpp Add #error preprocessor directive to shading language 2024-10-18 10:56:58 +03:00
shader_preprocessor.h Add #error preprocessor directive to shading language 2024-10-18 10:56:58 +03:00
shader_types.cpp Allow using stage functions inside custom shader functions 2024-10-17 15:47:01 +03:00
shader_types.h
shader_warnings.cpp
shader_warnings.h