godot/tests/core
Thaddeus Crews 4b1a51d3e3
Merge pull request #100075 from demolke/simplify
Fix handling of leading `..` in simplify_path
2024-12-09 14:33:34 -06:00
..
config Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
input Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
io Fix TCPServer "Should disconnect client" test 2024-12-03 09:46:37 -03:00
math Add tests for Projection 2024-11-27 11:09:10 +01:00
object Core: Fix built-in enum constant bindings 2024-11-22 14:03:21 +03:00
os [Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
string Fix handling of leading .. in simplify_path 2024-12-06 07:53:55 +01:00
templates Implement array based hash map 2024-10-24 21:34:12 +03:00
threads WorkerThreadPool: Support daemon-like tasks (via yield semantics) 2024-04-10 18:47:42 +02:00
variant Add std::initializer_list constructor for Dictionary. 2024-11-29 14:12:40 +02:00
test_crypto.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
test_hashing_context.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_time.h Explicitly cast to Variant's int type in Time tests 2023-02-20 14:46:21 -06:00