godot/core/object
Rémi Verschelde ba2bdc478b
Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
2022-01-04 20:42:50 +01:00
..
callable_method_pointer.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
callable_method_pointer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
class_db.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
class_db.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
make_virtuals.py
message_queue.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
message_queue.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
method_bind.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
method_bind.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
object_id.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
object.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
object.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
ref_counted.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ref_counted.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
script_language.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
script_language.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub
undo_redo.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
undo_redo.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00