godot/modules/gdscript
2022-09-15 13:52:37 +02:00
..
doc_classes Remove outdated assert example 2022-09-11 07:55:03 +02:00
editor Fixed a case for global function highlighting 2022-08-31 23:12:23 +02:00
icons
language_server fix: add uri_decode to root_uri #63388 2022-08-31 13:48:37 +10:00
tests Improve null and object printing to avoid confusion with arrays 2022-08-31 15:31:49 +02:00
config.py [Scons] Implement module dependency sorting. 2022-08-04 20:00:19 +02:00
gdscript_analyzer.cpp Fix GDScript preload fails in standalone build unless files are present in directory 2022-09-15 13:52:37 +02:00
gdscript_analyzer.h
gdscript_byte_codegen.cpp
gdscript_byte_codegen.h
gdscript_cache.cpp Fix for recurring check in gdscript_cach.cpp 2022-09-11 16:56:49 +09:00
gdscript_cache.h
gdscript_codegen.h
gdscript_compiler.cpp
gdscript_compiler.h
gdscript_disassembler.cpp
gdscript_editor.cpp Rename or_lesser range property hint to or_less 2022-09-02 19:08:20 +02:00
gdscript_function.cpp
gdscript_function.h
gdscript_lambda_callable.cpp
gdscript_lambda_callable.h
gdscript_parser.cpp Remove old syntax for custom class icon 2022-09-02 22:06:47 +02:00
gdscript_parser.h
gdscript_rpc_callable.cpp
gdscript_rpc_callable.h
gdscript_tokenizer.cpp
gdscript_tokenizer.h
gdscript_utility_functions.cpp Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
gdscript_utility_functions.h Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
gdscript_vm.cpp Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT 2022-09-06 19:00:33 +02:00
gdscript_warning.cpp
gdscript_warning.h
gdscript.cpp Fix last_modified_time on scripts 2022-09-12 09:35:46 +03:00
gdscript.h Make property_*_revert methods multilevel and expose them for scripting 2022-08-18 00:03:53 +03:00
register_types.cpp Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
register_types.h
SCsub