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ae09b55a19
Also added an easier way to load native GLSL shaders. Extras: Had to fix no-cache for subresources in resource loader, it was not properly working, making shaders not properly reload. Note: The precommit hooks are broken because they don't seem to support enums from one class being used in another. Feel free to fix this after merging this PR.
138 lines
4.6 KiB
C++
138 lines
4.6 KiB
C++
/*************************************************************************/
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/* video_stream_webm.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef VIDEO_STREAM_WEBM_H
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#define VIDEO_STREAM_WEBM_H
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#include "core/io/resource_loader.h"
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#include "scene/resources/video_stream.h"
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class WebMFrame;
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class WebMDemuxer;
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class VPXDecoder;
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class OpusVorbisDecoder;
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class VideoStreamPlaybackWebm : public VideoStreamPlayback {
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GDCLASS(VideoStreamPlaybackWebm, VideoStreamPlayback);
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String file_name;
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int audio_track;
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WebMDemuxer *webm;
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VPXDecoder *video;
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OpusVorbisDecoder *audio;
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WebMFrame **video_frames, *audio_frame;
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int video_frames_pos, video_frames_capacity;
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int num_decoded_samples, samples_offset;
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AudioMixCallback mix_callback;
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void *mix_udata;
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bool playing, paused;
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double delay_compensation;
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double time, video_frame_delay, video_pos;
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Vector<uint8_t> frame_data;
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Ref<ImageTexture> texture;
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float *pcm;
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public:
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VideoStreamPlaybackWebm();
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~VideoStreamPlaybackWebm();
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bool open_file(const String &p_file);
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virtual void stop();
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virtual void play();
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virtual bool is_playing() const;
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virtual void set_paused(bool p_paused);
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virtual bool is_paused() const;
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virtual void set_loop(bool p_enable);
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virtual bool has_loop() const;
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virtual float get_length() const;
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virtual float get_playback_position() const;
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virtual void seek(float p_time);
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virtual void set_audio_track(int p_idx);
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virtual Ref<Texture2D> get_texture() const;
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virtual void update(float p_delta);
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virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata);
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virtual int get_channels() const;
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virtual int get_mix_rate() const;
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private:
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inline bool has_enough_video_frames() const;
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bool should_process(WebMFrame &video_frame);
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void delete_pointers();
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};
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/**/
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class VideoStreamWebm : public VideoStream {
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GDCLASS(VideoStreamWebm, VideoStream);
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String file;
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int audio_track;
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protected:
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static void _bind_methods();
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public:
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VideoStreamWebm();
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virtual Ref<VideoStreamPlayback> instance_playback();
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virtual void set_file(const String &p_file);
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String get_file();
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virtual void set_audio_track(int p_track);
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};
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class ResourceFormatLoaderWebm : public ResourceFormatLoader {
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public:
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virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
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virtual void get_recognized_extensions(List<String> *p_extensions) const;
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virtual bool handles_type(const String &p_type) const;
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virtual String get_resource_type(const String &p_path) const;
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};
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#endif // VIDEO_STREAM_WEBM_H
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