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ae09b55a19
Also added an easier way to load native GLSL shaders. Extras: Had to fix no-cache for subresources in resource loader, it was not properly working, making shaders not properly reload. Note: The precommit hooks are broken because they don't seem to support enums from one class being used in another. Feel free to fix this after merging this PR. |
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.. | ||
config.py | ||
image_etc.cpp | ||
image_etc.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
texture_loader_pkm.cpp | ||
texture_loader_pkm.h |