godot/modules/gltf
Rémi Verschelde 49fcf4ffad Style: Cleanup header guards for consistency
Fix file names for {Static,Lightmap}RaycasterEmbree.
2022-09-26 13:51:17 +02:00
..
doc_classes Add a way to get the GLTF extensions supported by GLTFDocumentExtension 2022-09-19 19:40:06 -05:00
editor
extensions Minor enhancements to the GLTF module (lights and docs) 2022-09-18 22:33:21 -05:00
structures
config.py
gltf_defines.h Minor enhancements to the GLTF module (lights and docs) 2022-09-18 22:33:21 -05:00
gltf_document_extension_convert_importer_mesh.cpp
gltf_document_extension_convert_importer_mesh.h
gltf_document_extension.cpp Add a way to get the GLTF extensions supported by GLTFDocumentExtension 2022-09-19 19:40:06 -05:00
gltf_document_extension.h Add a way to get the GLTF extensions supported by GLTFDocumentExtension 2022-09-19 19:40:06 -05:00
gltf_document.cpp Add a way to get the GLTF extensions supported by GLTFDocumentExtension 2022-09-19 19:40:06 -05:00
gltf_document.h Make used extensions stored in GLTFState 2022-09-19 19:39:49 -05:00
gltf_state.cpp Make used extensions stored in GLTFState 2022-09-19 19:39:49 -05:00
gltf_state.h Make used extensions stored in GLTFState 2022-09-19 19:39:49 -05:00
gltf_template_convert.h
README.md
register_types.cpp
register_types.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
SCsub Minor enhancements to the GLTF module (lights and docs) 2022-09-18 22:33:21 -05:00

Godot GLTF import and export module

In a nutshell, the GLTF module works like this:

  • The structures/ folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes.
  • The extensions/ folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.